Added 1.8 Fences

This commit is contained in:
Sn0wStorm
2015-01-10 22:51:01 +01:00
parent bc56fc8770
commit 1f16c6af04
5 changed files with 36 additions and 9 deletions
+23 -1
View File
@@ -342,6 +342,12 @@ public class Barrel implements InventoryHolder {
case NETHER_FENCE:
case SIGN_POST:
case WALL_SIGN:
case ACACIA_FENCE:
case BIRCH_FENCE:
case DARK_OAK_FENCE:
case IRON_FENCE:
case JUNGLE_FENCE:
case SPRUCE_FENCE:
Barrel barrel = getBySpigot(block);
if (barrel != null) {
return barrel;
@@ -697,7 +703,7 @@ public class Barrel implements InventoryHolder {
while (y <= 1) {
// Fence and Netherfence
Block relative = block.getRelative(0, y, 0);
if (relative.getType() == Material.FENCE || relative.getType() == Material.NETHER_FENCE) {
if (isFence(relative.getType())) {
return (relative);
}
y++;
@@ -719,6 +725,22 @@ public class Barrel implements InventoryHolder {
}
}
public static boolean isFence(Material material) {
switch (material) {
case FENCE:
case NETHER_FENCE:
case ACACIA_FENCE:
case BIRCH_FENCE:
case DARK_OAK_FENCE:
case IRON_FENCE:
case JUNGLE_FENCE:
case SPRUCE_FENCE:
return true;
default:
return false;
}
}
// returns null if Barrel is correctly placed; the block that is missing when not
// the barrel needs to be formed correctly
// flag force to also check if chunk is not loaded