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Added more default recipes + small fixes
BStats shows that >75% of users don't add any recipes themselves. So even if I would have preferred not to, i've added more default recipes to make it easier for everyone +Fixed Brew Create with space in name +Changed look of Quality Stars (now with half-stars) +Fixed Cauldron Recipe with Multiple Ingredients
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@@ -10,6 +10,7 @@
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# lore: Was in der Lore des Items stehen muss
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customItems:
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# Drei Beispiel Items
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bsp-item:
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# Ein Barriere Item das Mauer heißt und in der Lore die angegebene Zeile hat
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%%%%MAT1%%%%
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@@ -39,12 +40,13 @@ customItems:
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# Halte ein Item in der Hand und benutze /brew ItemName um dessen Material herauszufinden und für ein Rezept zu benutzen
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# (Item-ids anstatt Material können in Bukkit nicht mehr benutzt werden)
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# Eine Liste von allen Materialien kann hier gefunden werden: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
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# color: Farbe des Trankes der aus dem Kessel kommt
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# Benutzbare Farben: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
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# color: Farbe des Trankes der aus dem Kessel kommt. (Standard ist CYAN)
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# Benutzbare Farben: DARK_RED, RED, BRIGHT_RED, ORANGE, YELLOW, PINK, PURPLE, BLUE, CYAN, WATER, TEAL, OLIVE, GREEN, LIME, BLACK, GREY, BRIGHT_GREY, WHITE
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# Oder RGB Farben (Hex: also zB '99FF33') (Ohne #) (mit '') (Einfach nach "HTML color" im Internet suchen)
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# lore: Auflistung von zusätzlichem Text auf dem Trank. (Farbcodes möglich: z.b. &6)
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cauldron:
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# Ein vollständiges Beispiel zuerst:
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bsp:
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name: Beispiel
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ingredients:
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@@ -10,6 +10,7 @@
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# lore: What has to be in the lore of the item
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customItems:
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# Three Example Items
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ex-item:
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# A Barrier item called Wall and has the given line in its lore
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%%%%MAT1%%%%
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@@ -39,12 +40,13 @@ customItems:
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# With an item in your hand, use /brew ItemName to get its material for use in a recipe
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# (Item-ids instead of material are not supported by bukkit anymore and will not work)
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# A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
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# color: Color of the potion from a cauldron.
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# Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
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# color: Color of the potion from a cauldron. Defaults to CYAN
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# Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, YELLOW, PINK, PURPLE, BLUE, CYAN, WATER, TEAL, OLIVE, GREEN, LIME, BLACK, GREY, BRIGHT_GREY, WHITE
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# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
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# lore: List of additional text on the base potion. (Formatting codes possible: such as &6)
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cauldron:
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# Example with all possible entries
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ex:
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name: Example
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ingredients:
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@@ -10,6 +10,7 @@
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# lore: Ce qui doit être dans la lore de l'objet
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customItems:
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# Trois exemples
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ex-item:
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# Un objet Barrière appelé "Wall" et qui a la ligne donnée dans sa lore
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%%%%MAT1%%%%
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@@ -40,12 +41,13 @@ customItems:
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# (Les id d'objets à la place des matériaux sont obsolètes pour bukkit)
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# Une liste des matériaux peuvent-être trouvés ici: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
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# color : Couleur de la potion provenant d'un chaudron.
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# Couleurs disponibles : DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
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# Couleurs disponibles : DARK_RED, RED, BRIGHT_RED, ORANGE, YELLOW, PINK, PURPLE, BLUE, CYAN, WATER, TEAL, OLIVE, GREEN, LIME, BLACK, GREY, BRIGHT_GREY, WHITE
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# (Dans l'ordre : Rouge foncé, Rouge, Rouge clair, Orange, Rose, Bleu, Cyan, Eau, Vert, Noir, Gris, Gris clair)
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# Ou couleurs RGB (hex: par exemple '99FF33') (avec '') (recherche de "HTML color" sur internet)
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# lore: Liste de texte supplémentaire sur la potion de base. (Formatting codes possible: such as &6)
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cauldron:
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# Exemple avec tous les paramètres possibles :
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ex:
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name: Exemple
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ingredients:
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