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Implemented Custom Lore
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@@ -96,6 +96,8 @@ oldMat: true
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# Oder RGB Farben (Hex: also zB '99FF33') (Ohne #) (mit '') (Einfach nach "HTML color" im Internet suchen)
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# difficulty: 1-10 Genauigkeit der Einhaltung der Vorgaben (1 = ungenau/einfach 10 = sehr genau/schwer)
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# alcohol: Alkoholgehalt 0-100 in absoluter Menge bei perfektem Getränk (wird dem Spieler hinzugefügt, bei 100 = tot)
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# lore: Auflistung von zusätzlichem Text auf dem fertigen Trank. (Farbcodes möglich: z.b. &6)
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# Lore nur für bestimmte Qualität möglich mit + Schlecht, ++ Mittel, +++ Gut, vorne anhängen.
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# effects: Auflistung Effekt/Level/Dauer Besonderere Trank-Effekte beim Trinken, Dauer in sek.
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# Ein 'X' an den Namen anhängen, um ihn zu verbergen. Bsp: 'POISONX/2/10' (WEAKNESS, INCREASE_DAMAGE, SLOW und SPEED sind immer verborgen.)
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# Effekte sind ab der 1.9 immer verborgen, wegen Änderungen an den Tränken.
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@@ -124,6 +126,14 @@ recipes:
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color: DARK_RED
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difficulty: 3
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alcohol: 23
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lore:
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- Dies ist ein Beispiel Trank
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- ++Ganz normales Beispiel
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- Man kann ihn nicht brauen
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- Aber dies würde auf dem Trank stehen
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- + Riecht eklig
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- ++ Riecht ganz ok
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- +++ Riecht richtig gut
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effects:
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- FIRE_RESISTANCE/20
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- HEAL/1
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@@ -162,6 +172,8 @@ recipes:
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color: BLACK
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difficulty: 2
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alcohol: 7
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lore:
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- +++ &8Perlt wunderschön
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4:
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name: Scheußlicher Met/Met/&6Goldener Met
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ingredients:
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@@ -173,6 +185,8 @@ recipes:
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color: ORANGE
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difficulty: 2
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alcohol: 9
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lore:
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- +++ Hat einen goldenen Schein
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5:
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name: Apfelmet/Süßer Apfelmet/&6Goldensüßer Apfelmet
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ingredients:
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@@ -185,6 +199,10 @@ recipes:
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color: ORANGE
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difficulty: 4
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alcohol: 12
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lore:
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- + Ist da wirklich Apfel drin?
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- ++ Schmeckt nach süßem Apfel
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- +++ Hat eine wunderbare Apfelnote
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effects:
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- WATER_BREATHINGX/1-2/150
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6:
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@@ -212,6 +230,8 @@ recipes:
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color: BRIGHT_GREY
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difficulty: 4
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alcohol: 20
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lore:
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- + &8Fast nicht trinkbar
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effects:
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- WEAKNESS/15
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- POISON/10
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@@ -245,6 +265,7 @@ recipes:
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cookingtime: 2
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color: BLACK
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difficulty: 3
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lore: + &8Bestimmt schon eine Woche alt
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effects:
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- REGENERATION/1/2-5
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- SPEED/1/30-140
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@@ -92,6 +92,8 @@ version: '1.8'
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# Oder RGB Farben (Hex: also zB '99FF33') (Ohne #) (mit '') (Einfach nach "HTML color" im Internet suchen)
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# difficulty: 1-10 Genauigkeit der Einhaltung der Vorgaben (1 = ungenau/einfach 10 = sehr genau/schwer)
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# alcohol: Alkoholgehalt 0-100 in absoluter Menge bei perfektem Getränk (wird dem Spieler hinzugefügt, bei 100 = tot)
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# lore: Auflistung von zusätzlichem Text auf dem fertigen Trank. (Farbcodes möglich: z.b. &6)
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# Lore nur für bestimmte Qualität möglich mit + Schlecht, ++ Mittel, +++ Gut, vorne anhängen.
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# effects: Auflistung Effekt/Level/Dauer Besonderere Trank-Effekte beim Trinken, Dauer in sek.
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# Mögliche Effekte: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
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# Minimale und Maximale Level/Dauer können durch "-" festgelegt werden, Bsp: 'SPEED/1-2/30-40' = Level 1 und 30 sek minimal, Level 2 und 40 sek maximal
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@@ -103,11 +105,11 @@ recipes:
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0:
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name: Schlechtes Beispiel/Beispiel/Gutes Beispiel
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ingredients:
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- Sugar_Cane/5
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- Diamond/1
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- Cocoa_Beans/20
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- Spruce_Planks/8
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- Bedrock/1
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- Sugar_Cane/5
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- Diamond/1
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- Cocoa_Beans/20
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- Spruce_Planks/8
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- Bedrock/1
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cookingtime: 3
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distillruns: 2
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distilltime: 60
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@@ -116,15 +118,22 @@ recipes:
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color: DARK_RED
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difficulty: 3
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alcohol: 23
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lore:
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- Dies ist ein Beispiel Trank
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- ++Ganz normales Beispiel
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- Dies würde auf dem Trank stehen
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- + Riecht eklig
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- ++ Riecht ganz ok
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- +++ Riecht richtig gut
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effects:
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- FIRE_RESISTANCE/20
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- HEAL/1
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- WEAKNESS/2-3/50-60
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- POISON/1-0/20-0
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- FIRE_RESISTANCE/20
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- HEAL/1
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- WEAKNESS/2-3/50-60
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- POISON/1-0/20-0
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1:
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name: Ranziges Weißbier/Weißbier/Feines Weißbier
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ingredients:
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- Wheat/3
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- Wheat/3
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cookingtime: 8
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distillruns: 0
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wood: 1
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@@ -135,18 +144,20 @@ recipes:
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2:
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name: Ranziges Bier/Bier/Feines Bier
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ingredients:
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- Wheat/6
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- Wheat/6
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cookingtime: 8
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distillruns: 0
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wood: 0
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age: 3
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color: ORANGE
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difficulty: 1
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lore:
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- +++ &8Perlt wunderschön
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alcohol: 6
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3:
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name: Ranziges Dunkelbier/Dunkelbier/Feines Dunkelbier
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ingredients:
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- Wheat/6
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- Wheat/6
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cookingtime: 8
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distillruns: 0
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wood: 4
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@@ -157,7 +168,7 @@ recipes:
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4:
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name: Scheußlicher Met/Met/&6Goldener Met
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ingredients:
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- Sugar_Cane/6
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- Sugar_Cane/6
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cookingtime: 3
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distillruns: 0
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wood: 2
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@@ -165,11 +176,13 @@ recipes:
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color: ORANGE
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difficulty: 2
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alcohol: 9
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lore:
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- +++ Hat einen goldenen Schein
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5:
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name: Apfelmet/Süßer Apfelmet/&6Goldensüßer Apfelmet
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ingredients:
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- Sugar_Cane/6
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- Apple/2
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- Sugar_Cane/6
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- Apple/2
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cookingtime: 4
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distillruns: 0
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wood: 2
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@@ -177,12 +190,16 @@ recipes:
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color: ORANGE
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difficulty: 4
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alcohol: 12
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lore:
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- + Ist da wirklich Apfel drin?
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- ++ Schmeckt nach süßem Apfel
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- +++ Hat eine wunderbare Apfelnote
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effects:
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- WATER_BREATHING/1-2/150
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- WATER_BREATHING/1-2/150
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6:
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name: Bitterer Rum/Würziger Rum/&6Goldener Rum
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ingredients:
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- Sugar_Cane/14
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- Sugar_Cane/14
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cookingtime: 5
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distillruns: 2
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distilltime: 30
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@@ -192,25 +209,27 @@ recipes:
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difficulty: 6
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alcohol: 30
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effects:
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- FIRE_RESISTANCE/1/20-100
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- POISON/1-0/30-0
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- FIRE_RESISTANCE/1/20-100
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- POISON/1-0/30-0
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7:
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name: Abgeranzter Vodka/Vodka/Russischer Vodka
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ingredients:
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- Potato/10
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- Potato/10
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cookingtime: 15
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distillruns: 3
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age: 0
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color: BRIGHT_GREY
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difficulty: 4
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alcohol: 20
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lore:
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- + &8Fast nicht trinkbar
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effects:
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- WEAKNESS/15
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- POISON/10
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- WEAKNESS/15
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- POISON/10
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8:
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name: minderwertiger Absinth/Absinth/Starker Absinth
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ingredients:
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- Grass/15
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- Grass/15
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cookingtime: 3
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distillruns: 6
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distilltime: 80
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@@ -218,28 +237,29 @@ recipes:
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difficulty: 8
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alcohol: 45
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effects:
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- POISON/20-30
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- POISON/20-30
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9:
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name: Kartoffelsuppe
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ingredients:
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- Potato/5
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- Grass/3
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- Potato/5
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- Grass/3
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cookingtime: 3
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color: PINK
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difficulty: 1
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effects:
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- HEAL/0-1
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- HEAL/0-1
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10:
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name: Fader Kaffee/Kaffee/Starker Kaffee
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ingredients:
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- Cocoa_Beans/12
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- Milk_Bucket/2
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- Cocoa_Beans/12
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- Milk_Bucket/2
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cookingtime: 2
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color: BLACK
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difficulty: 3
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lore: + &8Bestimmt schon eine Woche alt
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effects:
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- REGENERATION/1/2-5
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- SPEED/1/30-140
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- REGENERATION/1/2-5
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- SPEED/1/30-140
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# Mehr Ideen für Rezepte: Cachaca, Gin, Whiskey, Tequila, Cidre, etc, sowie Rezeptvarianten wie Goldener Vodka etc.
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# Ich werde keine weiteren Rezepte zu dieser Standardconfig hinzufügen, da diese öffentlich und für Spieler zum Abschauen einsehbar wären
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@@ -93,6 +93,10 @@ version: '1.8'
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# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
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# difficulty: 1-10 accuracy needed to get good quality (1 = unaccurate/easy, 10 = very precise/hard)
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# alcohol: Absolute amount of alcohol 0-100 in a perfect potion (will be added directly to the player, where 100 means fainting)
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# lore: List of additional text on the finished brew. (Formatting codes possible: such as &6)
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# Specific lore for quality possible, using + bad, ++ normal, ++ good, added to the front of the line.
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# lore: Auflistung von zusätzlichem Text auf dem fertigen Trank. (Farbcodes möglich: z.b. &6)
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# Lore nur für bestimmte Qualität möglich mit + Schlecht, ++ Mittel, +++ Gut, vorne anhängen.
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# effects: List of effect/level/duration Special potion-effect when drinking, duration in sek.
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# Possible Effects: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
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# Level or Duration ranges may be specified with a "-", ex. 'SPEED/1-2/30-40' = lvl 1 and 30 sec at worst and lvl 2 and 40 sec at best
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@@ -117,6 +121,13 @@ recipes:
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color: DARK_RED
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difficulty: 3
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alcohol: 23
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lore:
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- This is an examble brew
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- ++Just a normal Example
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- This text would be on the brew
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- + Smells disgusting
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- ++ Smells alright
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- +++ Smells really good
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effects:
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- FIRE_RESISTANCE/20
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- HEAL/1
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@@ -143,6 +154,8 @@ recipes:
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age: 3
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color: ORANGE
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difficulty: 1
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lore:
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- +++ &8Crisp taste
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alcohol: 6
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3:
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name: Skunky Darkbeer/Darkbeer/Fine Darkbeer
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@@ -154,6 +167,8 @@ recipes:
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age: 8
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color: BLACK
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difficulty: 2
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lore:
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- +++ &8Roasted taste
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alcohol: 7
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4:
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name: Awkward Mead/Mead/&6Golden Mead
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@@ -165,6 +180,8 @@ recipes:
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age: 4
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color: ORANGE
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difficulty: 2
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lore:
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- +++ Has a golden shine
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alcohol: 9
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5:
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name: Apple Mead/Sweet Apple Mead/&6Sweet Golden Apple Mead
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@@ -178,6 +195,10 @@ recipes:
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color: ORANGE
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difficulty: 4
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alcohol: 12
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lore:
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- +Is there any Apple in this?
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- ++Refreshing taste of Apple
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- +++Sweetest hint of Apple
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effects:
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- WATER_BREATHING/1-2/150
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6:
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@@ -205,6 +226,7 @@ recipes:
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color: BRIGHT_GREY
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difficulty: 4
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alcohol: 20
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lore: +&8Almost undrinkable
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effects:
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- WEAKNESS/15
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- POISON/10
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@@ -238,6 +260,7 @@ recipes:
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cookingtime: 2
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color: BLACK
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difficulty: 3
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lore: + &8Probably a week old
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effects:
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- REGENERATION/1/2-5
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- SPEED/1/30-140
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