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More Options for Potion-Effects
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+48
-9
@@ -61,21 +61,46 @@ version: '1.3'
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# -- Recipes for Potions --
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# name: Different names for bad/normal/good (Formatting codes possible: such as &6)
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# ingredients: List of 'material or id,data/amount' (Item-ids instead of material are deprecated by bukkit and may not work in the future!)
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# ingredients: List of 'material or id,data/amount'
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# (Item-ids instead of material are deprecated by bukkit and may not work in the future!)
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# A list of materials can be found here: http://jd.bukkit.org/beta/apidocs/org/bukkit/Material.html
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# You can specify a data value, omitting it will ignore the data value of the added ingredient
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# cookingtime: Time in real minutes ingredients have to boil
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# distillruns: How often it has to be distilled for full alcohol (0=without distilling)
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# wood: Wood of the barrel 0=any 1=Birch 2=Oak 3=Jungle 4=Spruce 5=Acacia 6=Dark Oak
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# age: Time in Minecraft-days, the potion has to age in a barrel 0=no aging
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# color: Color of the potion after distilling/aging. DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
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# color: Color of the potion after distilling/aging.
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# Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
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# difficulty: 1-10 accuracy needed to get good quality (1 = unaccurate/easy, 10 = very precise/hard)
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# alcohol: Absolute amount of alcohol 0-100 in a perfect potion (will be added directly to the player, where 100 means fainting)
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# effects: List of effect/duration Special potion-effect when drinking, duration in sek. Suffix name with 'X' to hide effect from label. Sample: POISONX/10
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# (WEAKNESS, INCREASE_DAMAGE, SLOW and SPEED are always hidden.) Possible Effects: http://jd.bukkit.org/rb/apidocs/org/bukkit/potion/PotionEffectType.html
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# instant effects (such as HEAL) _must!_ have defined the level instead of the duration!
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# effects: List of effect/level/duration Special potion-effect when drinking, duration in sek.
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# Suffix name with 'X' to hide effect from label. Sample: 'POISONX/2/10' (WEAKNESS, INCREASE_DAMAGE, SLOW and SPEED are always hidden.)
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# Possible Effects: http://jd.bukkit.org/rb/apidocs/org/bukkit/potion/PotionEffectType.html
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# Level or Duration ranges may be specified with a "-", ex. 'SPEED/1-2/30-40' = lvl 1 and 30 sec at worst and lvl 2 and 40 sec at best
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# Ranges also work high-low, ex. 'POISON/3-1/20-5' for weaker effects at good quality.
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# Highest possible Duration: 1638 sec. Instant Effects dont need any duration specified.
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recipes:
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# Example Recipe with every possible entry first:
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0:
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name: Bad Example/Example/Good Example
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ingredients:
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- SUGAR_CANE/5
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- 264/1
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- INK_SACK,3/20
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- 5,1/8
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cookingtime: 3
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distillruns: 2
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wood: 4
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age: 11
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color: DARK_RED
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difficulty: 3
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alcohol: 23
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effects:
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- FIRE_RESISTANCE/20
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- HEAL/1
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- WEAKNESS/2-3/50-60
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- POISONX/1-0/20-0
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1:
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name: Skunky Wheatbeer/Wheatbeer/Fine Wheatbeer
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ingredients:
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@@ -133,7 +158,7 @@ recipes:
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difficulty: 4
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alcohol: 12
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effects:
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- WATER_BREATHINGX/150
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- WATER_BREATHINGX/1-2/150
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6:
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name: Bitter Rum/Spicy Rum/&6Golden Rum
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ingredients:
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@@ -146,7 +171,8 @@ recipes:
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difficulty: 6
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alcohol: 30
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effects:
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- FIRE_RESISTANCE/100
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- FIRE_RESISTANCE/1/20-100
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- POISONX/1-0/30-0
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7:
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name: Lousy Vodka/Vodka/Russian Vodka
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ingredients:
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@@ -170,7 +196,7 @@ recipes:
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difficulty: 8
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alcohol: 45
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effects:
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- POISON/20
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- POISON/20-30
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9:
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name: Potato soup
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ingredients:
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@@ -180,7 +206,18 @@ recipes:
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color: PINK
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difficulty: 1
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effects:
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- HEAL/1
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- HEAL/0-1
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10:
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name: Stale Coffee/Coffee/Strong Coffee
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ingredients:
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- INK_SACK,3/6
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- MILK_BUCKET/1
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cookingtime: 2
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color: BLACK
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difficulty: 3
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effects:
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- REGENERATION/1/2-5
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- SPEED/1-2/10-25
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@@ -194,6 +231,8 @@ cooked:
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POTATO_ITEM: Potatomash
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LONG_GRASS: Boiled herbs
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RED_MUSHROOM: Mushroom brew
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INK_SACK: Colored brew
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MILK_BUCKET: Milky water
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