mirror of
https://github.com/exituser/Brewery.git
synced 2026-09-17 08:59:01 +00:00
Added more API and features for Events
This commit is contained in:
@@ -9,6 +9,9 @@ import org.jetbrains.annotations.NotNull;
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import java.util.List;
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/**
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* The Brewery Config was reloaded
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*/
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public class ConfigLoadEvent extends Event {
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private static final HandlerList handlers = new HandlerList();
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@@ -39,4 +42,9 @@ public class ConfigLoadEvent extends Event {
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public HandlerList getHandlers() {
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return handlers;
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}
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// Required by Bukkit
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public static HandlerList getHandlerList() {
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return handlers;
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}
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}
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@@ -11,8 +11,10 @@ import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.player.PlayerEvent;
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import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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/*
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/**
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* Player adding an ingredient to a cauldron
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* Always one item added at a time
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* If needed use the caudrons add method to manually add more Items
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@@ -51,36 +53,55 @@ public class IngedientAddEvent extends PlayerEvent implements Cancellable {
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return rItem;
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}
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// Get the item currently being added to the cauldron by the player
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// Can be changed directly (mutable) or with the setter Method
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// The amount is ignored and always one added
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/**
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* Get the item currently being added to the cauldron by the player
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* Can be changed directly (mutable) or with the setter Method
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* The amount is ignored and always one added
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*
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* @return The item being added
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*/
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public ItemStack getIngredient() {
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return ingredient;
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}
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// Set the ingredient added to the cauldron to something else
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// Will always be accepted, even when not in a recipe or the cooked list
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// The amount is ignored and always one added
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// This also recalculates the recipeItem!
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/**
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* Set the ingredient added to the cauldron to something else
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* Will always be accepted, even when not in a recipe or the cooked lis
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* The amount is ignored and always one added
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* This also recalculates the recipeItem!
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*
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* @param ingredient The item to add instead
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*/
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public void setIngredient(ItemStack ingredient) {
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this.ingredient = ingredient;
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// The Ingredient has been changed. Recalculate RecipeItem!
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rItem = RecipeItem.getMatchingRecipeItem(ingredient, true);
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}
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// If the amount of the item in the players hand should be decreased
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// Default true
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/**
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* If the amount of the item in the players hand should be decreased
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* Default true
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*/
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public boolean willTakeItem() {
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return takeItem;
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}
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// Set if the amount of the item in the players hand should be decreased
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/**
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* Set if the amount of the item in the players hand should be decreased
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*
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* @param takeItem if the item amount in the hand should be decreased
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*/
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public void setTakeItem(boolean takeItem) {
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this.takeItem = takeItem;
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}
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// Get the BlockData of the Cauldron
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// May be null if the Cauldron does not exist anymore
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/**
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* Get the BlockData of the Cauldron
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* May be null if the Cauldron does not exist anymore
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*
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* @return The BlockData of the cauldron
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*/
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@Nullable
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public Levelled getCauldronData() {
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BlockData data = block.getBlockData();
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if (data instanceof Levelled) {
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@@ -89,9 +110,13 @@ public class IngedientAddEvent extends PlayerEvent implements Cancellable {
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return null;
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}
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// Get the Water Fill level of the Cauldron
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// 0 = empty, 1 = something in, 2 = full
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// Can use BCauldron.EMPTY, BCauldron.SOME, BCauldron.FULL
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/**
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* Get the water fill level of the Cauldron
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* 0 = empty, 1 = something in, 2 = full
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* Can use BCauldron.EMPTY, BCauldron.SOME, BCauldron.FULL
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*
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* @return The fill level as a byte 0-2
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*/
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public byte getFillLevel() {
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return LegacyUtil.getFillLevel(block);
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}
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@@ -101,16 +126,21 @@ public class IngedientAddEvent extends PlayerEvent implements Cancellable {
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return cancelled;
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}
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/**
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* If the event is cancelled, no item will be added or taken from the player
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*/
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@Override
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public void setCancelled(boolean cancelled) {
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this.cancelled = cancelled;
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}
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@NotNull
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@Override
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public HandlerList getHandlers() {
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return handlers;
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}
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// Required by Bukkit
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public static HandlerList getHandlerList() {
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return handlers;
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}
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@@ -1,54 +0,0 @@
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package com.dre.brewery.api.events;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.player.PlayerEvent;
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import org.bukkit.potion.PotionEffect;
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import java.util.List;
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/*
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* Called when the Alcohol in the Player demands its toll
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* These effects are applied regularly to the Player depending on his alcohol level
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* By default it is just one Confusion effect
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* Can be changed or cancelled
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*/
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public class PlayerAlcEffectEvent extends PlayerEvent implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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private List<PotionEffect> effects;
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private boolean cancelled;
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public PlayerAlcEffectEvent(Player who, List<PotionEffect> effects) {
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super(who);
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this.effects = effects;
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}
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public List<PotionEffect> getEffects() {
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return effects;
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}
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public void setEffects(List<PotionEffect> effects) {
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this.effects = effects;
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}
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@Override
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public boolean isCancelled() {
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return cancelled;
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}
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@Override
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public void setCancelled(boolean cancelled) {
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this.cancelled = cancelled;
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}
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@Override
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public HandlerList getHandlers() {
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return handlers;
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}
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public static HandlerList getHandlerList() {
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return handlers;
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}
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}
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@@ -0,0 +1,95 @@
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package com.dre.brewery.api.events;
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import com.dre.brewery.BPlayer;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.Event;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.player.PlayerEvent;
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import org.jetbrains.annotations.NotNull;
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import java.util.Objects;
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/**
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* The Player writes something in Chat or on a Sign and his words are distorted.
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*
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* This Event may be Async if the Chat Event is Async!
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*/
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public class PlayerChatDistortEvent extends Event implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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private final Player player;
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private final BPlayer bPlayer;
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private final String prevMsg;
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private String distortMsg;
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private boolean cancelled;
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public PlayerChatDistortEvent(boolean async, Player player, BPlayer bPlayer, String prevMsg, String distortMsg) {
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super(async);
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this.player = player;
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this.bPlayer = bPlayer;
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this.prevMsg = prevMsg;
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this.distortMsg = distortMsg;
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}
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@NotNull
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public Player getPlayer() {
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return player;
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}
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@NotNull
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public BPlayer getbPlayer() {
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return bPlayer;
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}
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/**
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* @return The Message the Player had actually written
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*/
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@NotNull
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public String getWrittenMessage() {
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return prevMsg;
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}
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/**
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* @return The message after it was distorted
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*/
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@NotNull
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public String getDistortedMessage() {
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return distortMsg;
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}
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/**
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* @return The drunkeness of the player that is writing the message
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*/
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public int getDrunkeness() {
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return bPlayer.getDrunkeness();
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}
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/**
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* Set the Message that the player will say instead of what he wrote
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*/
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public void setDistortedMessage(String distortMsg) {
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this.distortMsg = Objects.requireNonNull(distortMsg);
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}
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@Override
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public boolean isCancelled() {
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return cancelled;
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}
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@Override
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public void setCancelled(boolean cancelled) {
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this.cancelled = cancelled;
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}
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@NotNull
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@Override
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public HandlerList getHandlers() {
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return handlers;
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}
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// Required by Bukkit
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public static HandlerList getHandlerList() {
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return handlers;
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}
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}
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@@ -1,52 +0,0 @@
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package com.dre.brewery.api.events;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.player.PlayerEvent;
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import org.bukkit.potion.PotionEffect;
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import java.util.List;
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/*
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* Called when the Effects of a Brew are applied to the player (drinking the Brew)
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* These depend on alcohol and quality of the brew
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* Can be changed or cancelled
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*/
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public class PlayerDrinkEffectEvent extends PlayerEvent implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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private List<PotionEffect> effects;
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private boolean cancelled;
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public PlayerDrinkEffectEvent(Player who, List<PotionEffect> effects) {
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super(who);
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this.effects = effects;
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}
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public List<PotionEffect> getEffects() {
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return effects;
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}
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public void setEffects(List<PotionEffect> effects) {
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this.effects = effects;
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}
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@Override
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public boolean isCancelled() {
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return cancelled;
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}
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@Override
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public void setCancelled(boolean cancelled) {
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this.cancelled = cancelled;
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}
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@Override
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public HandlerList getHandlers() {
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return handlers;
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}
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public static HandlerList getHandlerList() {
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return handlers;
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}
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}
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@@ -0,0 +1,94 @@
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package com.dre.brewery.api.events;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.player.PlayerEvent;
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import org.bukkit.potion.PotionEffect;
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import org.jetbrains.annotations.NotNull;
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import java.util.List;
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/**
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* A List of effects is applied to the player.
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* This happens for various reasons like Alcohol level, Brew quality, Brew effects, etc.
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* Can be changed or cancelled
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*/
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public class PlayerEffectEvent extends PlayerEvent implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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private final EffectType effectType;
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private List<PotionEffect> effects;
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private boolean cancelled;
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public PlayerEffectEvent(Player who, EffectType effectType, List<PotionEffect> effects) {
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super(who);
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this.effectType = effectType;
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this.effects = effects;
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}
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/**
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* @return The effects being applied. Effects can be added or removed from this list.
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*/
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public List<PotionEffect> getEffects() {
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return effects;
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}
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public void setEffects(List<PotionEffect> effects) {
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this.effects = effects;
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}
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/**
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* @return What type of effects are applied, sie EffectType
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*/
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public EffectType getEffectType() {
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return effectType;
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}
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@Override
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public boolean isCancelled() {
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return cancelled;
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}
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@Override
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public void setCancelled(boolean cancelled) {
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this.cancelled = cancelled;
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}
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@NotNull
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@Override
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public HandlerList getHandlers() {
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return handlers;
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}
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// Required by Bukkit
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public static HandlerList getHandlerList() {
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return handlers;
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}
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public enum EffectType {
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/**
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* The Alcohol level demands its toll.
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* Regularly applied depending on the players alcohol level
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* By default it is just one Confusion effect
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*/
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ALCOHOL,
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/**
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* Effects of a Brew are applied to the player (drinking the Brew)
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* These depend on alcohol and quality of the brew
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*/
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DRINK,
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/**
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* When drinking a Brew with low Quality, these effects are applied
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*/
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QUALITY,
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/**
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* When logging in after drinking, Hangover Effects are applied
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*/
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HANGOVER
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}
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}
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@@ -5,8 +5,9 @@ import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.player.PlayerEvent;
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import org.jetbrains.annotations.NotNull;
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/*
|
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/**
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* The player pukes (throws puke items to the ground)
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* Those items can never be picked up and despawn after the time set in the config
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* Number of items to drop can be changed with count
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@@ -23,10 +24,16 @@ public class PlayerPukeEvent extends PlayerEvent implements Cancellable {
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this.count = count;
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}
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||||
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/**
|
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* @return The Amount of items being dropped this time
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*/
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public int getCount() {
|
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return count;
|
||||
}
|
||||
|
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/**
|
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* @param count Set the amount of items being dropped this time
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*/
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||||
public void setCount(int count) {
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||||
this.count = count;
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}
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||||
@@ -48,11 +55,13 @@ public class PlayerPukeEvent extends PlayerEvent implements Cancellable {
|
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this.cancelled = cancelled;
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}
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@NotNull
|
||||
@Override
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
// Required by Bukkit
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
@@ -6,8 +6,9 @@ import org.bukkit.event.Cancellable;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.event.player.PlayerEvent;
|
||||
import org.bukkit.util.Vector;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/*
|
||||
/**
|
||||
* The Players movement is hindered because of drunkeness
|
||||
* Called each time before pushing the Player with the Vector push 10 times
|
||||
* The Push Vector can be changed or multiplied
|
||||
@@ -30,12 +31,23 @@ public class PlayerPushEvent extends PlayerEvent implements Cancellable {
|
||||
|
||||
// The Vector in which direction and magnitude the player is Pushed
|
||||
// Can be changed directly or through setPush
|
||||
|
||||
/**
|
||||
* Get the Vector in which direction and magnitude the player is pushed
|
||||
* Can be changed directly or through setPush
|
||||
*
|
||||
* @return The current push vector
|
||||
*/
|
||||
public Vector getPush() {
|
||||
return push;
|
||||
}
|
||||
|
||||
// Set the Push vector, can not be null
|
||||
public void setPush(Vector push) {
|
||||
/**
|
||||
* Set the Push vector
|
||||
*
|
||||
* @param push The new push vector, not null
|
||||
*/
|
||||
public void setPush(@NotNull Vector push) {
|
||||
if (push == null) {
|
||||
throw new NullPointerException("Push Vector is null");
|
||||
}
|
||||
@@ -52,11 +64,13 @@ public class PlayerPushEvent extends PlayerEvent implements Cancellable {
|
||||
this.cancelled = cancelled;
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
// Required by Bukkit
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
@@ -5,8 +5,9 @@ import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Cancellable;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/*
|
||||
/**
|
||||
* A Player opens a Barrel by rightclicking it
|
||||
* The PlayerInteractEvent on the Barrel may be cancelled. In that case this never gets called
|
||||
* Can be cancelled to silently deny opening the Barrel
|
||||
@@ -23,8 +24,10 @@ public class BarrelAccessEvent extends BarrelEvent implements Cancellable {
|
||||
this.clickedBlock = clickedBlock;
|
||||
}
|
||||
|
||||
// Gets the Block that was actually clicked.
|
||||
// For access Permissions getSpigot() should be used
|
||||
/**
|
||||
* Gets the Block that was actually clicked.
|
||||
* For access Permissions getSpigot() should be used
|
||||
*/
|
||||
public Block getClickedBlock() {
|
||||
return clickedBlock;
|
||||
}
|
||||
@@ -43,11 +46,13 @@ public class BarrelAccessEvent extends BarrelEvent implements Cancellable {
|
||||
return player;
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
// Required by Bukkit
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
@@ -4,8 +4,9 @@ import com.dre.brewery.Barrel;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Cancellable;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/*
|
||||
/**
|
||||
* Called when a Barrel is created by a Player by placing a Sign
|
||||
* Cancelling this will silently fail the Barrel creation
|
||||
*/
|
||||
@@ -33,11 +34,13 @@ public class BarrelCreateEvent extends BarrelEvent implements Cancellable {
|
||||
this.cancelled = cancelled;
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
// Required by Bukkit
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
@@ -5,11 +5,14 @@ import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Cancellable;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
/*
|
||||
/**
|
||||
* A Barrel is being destroyed by something, may not be by a Player
|
||||
* A BarrelRemoveEvent will be called after this, if this is not cancelled
|
||||
* Use the BarrelRemoveEvent to monitor any and all barrels being removed in a non cancellable way
|
||||
* Cancelling the Event will stop the barrel from being destroyed
|
||||
*/
|
||||
public class BarrelDestroyEvent extends BarrelEvent implements Cancellable {
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
@@ -30,42 +33,79 @@ public class BarrelDestroyEvent extends BarrelEvent implements Cancellable {
|
||||
return cancelled;
|
||||
}
|
||||
|
||||
/**
|
||||
* Cancelling the Event will stop the barrel from being destroyed.
|
||||
* Any Blocks that are part of the barrel will not be destroyed
|
||||
*/
|
||||
@Override
|
||||
public void setCancelled(boolean cancelled) {
|
||||
this.cancelled = cancelled;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return The Block of the Barrel that was broken
|
||||
*/
|
||||
public Block getBroken() {
|
||||
return broken;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return The Reason of destruction of this barrel, see Reason
|
||||
*/
|
||||
public Reason getReason() {
|
||||
return reason;
|
||||
}
|
||||
|
||||
/**
|
||||
* If a Player was recorded destroying the barrel
|
||||
*/
|
||||
public boolean hasPlayer() {
|
||||
return player != null;
|
||||
}
|
||||
|
||||
// MAY BE NULL if no Player is involved
|
||||
/**
|
||||
* @return The Player, Null if no Player is involved
|
||||
*/
|
||||
@Nullable
|
||||
public Player getPlayerOptional() {
|
||||
return player;
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
// Required by Bukkit
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
public enum Reason {
|
||||
PLAYER, // A Player Broke the Barrel
|
||||
BROKEN, // A Block was broken by something
|
||||
BURNED, // A Block burned away
|
||||
EXPLODED, // The Barrel exploded somehow
|
||||
UNKNOWN // The Barrel was broken somehow else
|
||||
/**
|
||||
* A Player Broke the Barrel
|
||||
*/
|
||||
PLAYER,
|
||||
|
||||
/**
|
||||
* A Block was broken by something
|
||||
*/
|
||||
BROKEN,
|
||||
|
||||
/**
|
||||
* A Block burned away
|
||||
*/
|
||||
BURNED,
|
||||
|
||||
/**
|
||||
* The Barrel exploded somehow
|
||||
*/
|
||||
EXPLODED,
|
||||
|
||||
/**
|
||||
* The Barrel was broken somehow else
|
||||
*/
|
||||
UNKNOWN
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,7 +3,6 @@ package com.dre.brewery.api.events.barrel;
|
||||
import com.dre.brewery.Barrel;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
public abstract class BarrelEvent extends Event {
|
||||
@@ -21,6 +20,9 @@ public abstract class BarrelEvent extends Event {
|
||||
return barrel.getInventory();
|
||||
}
|
||||
|
||||
/**
|
||||
* @return The Spigot Block of the Barrel, usually Sign or a Fence
|
||||
*/
|
||||
public Block getSpigot() {
|
||||
return barrel.getSpigot();
|
||||
}
|
||||
|
||||
@@ -2,32 +2,39 @@ package com.dre.brewery.api.events.barrel;
|
||||
|
||||
import com.dre.brewery.Barrel;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/*
|
||||
* A Barrel is being removed. There may have been a BarrelDestroyEvent before
|
||||
/**
|
||||
* A Barrel is being removed. There may have been a BarrelDestroyEvent before this
|
||||
* If not, Worldedit, other Plugins etc may be the cause for unexpected removal
|
||||
*/
|
||||
public class BarrelRemoveEvent extends BarrelEvent {
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
private boolean itemsDrop = true;
|
||||
private boolean dropItems;
|
||||
|
||||
public BarrelRemoveEvent(Barrel barrel) {
|
||||
public BarrelRemoveEvent(Barrel barrel, boolean dropItems) {
|
||||
super(barrel);
|
||||
this.dropItems = dropItems;
|
||||
}
|
||||
|
||||
public boolean willItemsDrop() {
|
||||
return itemsDrop;
|
||||
public boolean willDropItems() {
|
||||
return dropItems;
|
||||
}
|
||||
|
||||
public void setShouldItemsDrop(boolean itemsDrop) {
|
||||
this.itemsDrop = itemsDrop;
|
||||
/**
|
||||
* @param dropItems Should the Items contained in this Barrel drop to the ground?
|
||||
*/
|
||||
public void setShouldDropItems(boolean dropItems) {
|
||||
this.dropItems = dropItems;
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
// Required by Bukkit
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
@@ -6,8 +6,9 @@ import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Cancellable;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/*
|
||||
/**
|
||||
* A Player Drinks a Brew
|
||||
* The amount of alcohol and quality that will be added to the player can be get/set here
|
||||
* If cancelled the drinking will fail silently
|
||||
@@ -65,11 +66,13 @@ public class BrewDrinkEvent extends BrewEvent implements Cancellable {
|
||||
this.cancelled = cancelled;
|
||||
}
|
||||
|
||||
@NotNull
|
||||
@Override
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
// Required by Bukkit
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
@@ -8,7 +8,7 @@ import org.bukkit.inventory.meta.ItemMeta;
|
||||
import org.bukkit.inventory.meta.PotionMeta;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/*
|
||||
/**
|
||||
* A Brew has been created or modified
|
||||
* Usually happens on Filling from cauldron, distilling and aging.
|
||||
* Modifications to the Brew or the PotionMeta can be done now
|
||||
@@ -40,7 +40,7 @@ public class BrewModifyEvent extends BrewEvent implements Cancellable {
|
||||
return cancelled;
|
||||
}
|
||||
|
||||
/*
|
||||
/**
|
||||
* Setting the Event cancelled cancels all modificatons to the brew.
|
||||
* Modifications to the Brew or ItemMeta will not be applied
|
||||
*/
|
||||
@@ -55,6 +55,7 @@ public class BrewModifyEvent extends BrewEvent implements Cancellable {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
// Required by Bukkit
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user