mirror of
https://github.com/exituser/Brewery.git
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Config updater for 2.0
+ config fixes & fix for unlabeled
This commit is contained in:
@@ -0,0 +1,58 @@
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# -- Eigene Items Definieren --
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# Die festgelegte id kann dann in einem Rezept verwendet werden
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# matchAny: true wenn es schon reicht wenn eine der Angaben zutrifft
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# material: Welche Art das Item haben muss
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# name: Welchen Namen das Item haben muss (Farbcodes möglich: z.b. &6)
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# lore: Was in der Lore des Items stehen muss
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customItems:
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bsp-item:
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# Ein Barriere Item das Mauer heißt und in der Lore die angegebene Zeile hat
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%%%%MAT1%%%%
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name: 'Mauer'
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lore:
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- '&7Besonders gut geschützt'
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bsp-item2:
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# Mit matchAny muss nur eine der Angaben zutreffen.
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# Hier also eine der Türarten, oder ein Item namens Buchenholztür, oder ein Item mit 'Eine Tür' in der Lore
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matchAny: true
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%%%%MAT2%%%%
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name:
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- 'Buchenholztür'
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lore:
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- 'Eine Tür'
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himbeere:
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name: '&cHimbeere'
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# -- Zutaten im Kessel --
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# Hier kann angegeben werden welche Zutaten in den Kessel getan werden können und was mit ihnen geschieht.
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# name: Name des Basistrankes der aus dem Kessel kommt (Farbcodes möglich: z.b. &6)
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# ingredients: Auflistung von 'Material/Anzahl'
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# Halte ein Item in der Hand und benutze /brew ItemName um dessen Material herauszufinden und für ein Rezept zu benutzen
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# (Item-ids anstatt Material können in Bukkit nicht mehr benutzt werden)
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# Eine Liste von allen Materialien kann hier gefunden werden: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
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# color: Farbe des Trankes der aus dem Kessel kommt
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# Benutzbare Farben: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
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# Oder RGB Farben (Hex: also zB '99FF33') (Ohne #) (mit '') (Einfach nach "HTML color" im Internet suchen)
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# lore: Auflistung von zusätzlichem Text auf dem Trank. (Farbcodes möglich: z.b. &6)
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cauldron:
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bsp:
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name: Beispiel
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ingredients:
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- Bedrock/2
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- Diamond
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color: BLACK
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lore:
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- Ein Beispiel für einen Basistrank
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- So kommt er aus dem Kessel
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# -- Eine Zutat: --
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@@ -0,0 +1,58 @@
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# -- Define custom items --
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# The defined id can then be used in recipes
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# matchAny: true if it is already enough if one of the info matches
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# material: Which type the item has to be
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# name: Which name the item has to be (Formatting codes possible: such as &6)
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# lore: What has to be in the lore of the item
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customItems:
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ex-item:
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# A Barrier item called Wall and has the given line in its lore
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%%%%MAT1%%%%
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name: 'Wall'
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lore:
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- '&7Very well protected'
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ex-item2:
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# Using matchAny only one of the following has to match.
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# In this case on of the door types, or an item called Beechwood Door, or an item with 'A door' in its lore
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matchAny: true
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%%%%MAT2%%%%
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name:
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- 'Beechwood Door'
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lore:
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- 'A door'
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rasp:
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name: '&cRaspberry'
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# -- Ingredients in the Cauldron --
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# Which Ingredients are accepted by the Cauldron and the base potion resulting from them
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# name: Name of the base potion coming out of the Cauldron (Formatting codes possible: such as &6)
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# ingredients: List of 'material/amount'
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# With an item in your hand, use /brew ItemName to get its material for use in a recipe
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# (Item-ids instead of material are not supported by bukkit anymore and will not work)
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# A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
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# color: Color of the potion from a cauldron.
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# Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
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# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
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# lore: List of additional text on the base potion. (Formatting codes possible: such as &6)
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cauldron:
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ex:
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name: Example
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ingredients:
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- Bedrock/2
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- Diamond
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color: BLACK
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lore:
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- An example for a Base Potion
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- This is how it comes out of a Cauldron
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# -- One Ingredient: --
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@@ -0,0 +1,59 @@
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# -- Définir des objets personnalisés --
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# L'id défini peut ensuite être utilisé dans les recettes
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# matchAny: si c'est déjà assez si l'une des infos correspond
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# material: le type d'article à utiliser
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# name: Quel nom l'article doit porter (codes de formatage possibles : tels que &6)
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# lore: Ce qui doit être dans la lore de l'objet
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customItems:
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ex-item:
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# Un objet Barrière appelé "Wall" et qui a la ligne donnée dans sa lore
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%%%%MAT1%%%%
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name: 'Wall'
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lore:
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- '&7Very well protected'
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ex-item2:
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# En utilisant matchAny, un seul des éléments suivants doit correspondre.
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# Dans ce cas, l'un des types de porte, ou un article appelé "Beechwood Door", ou un objet avec "A door" dans sa lore.
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matchAny: true
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%%%%MAT2%%%%
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name:
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- 'Beechwood Door'
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lore:
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- 'A door'
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rasp:
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name: '&cRaspberry'
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# -- Ingrédients dans le chaudron --
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# Quels sont les ingrédients acceptés par le chaudron et la potion de base qui en résulte
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# name: Nom de la potion de base qui sort du chaudron (codes de formatage possibles : tels que &6)
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# ingredients: Liste des 'matériaux/montant'
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# Avec un objet en main, utilisez /brew ItemName pour obtenir son matériau pour une recette de cuisine
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# (Les id d'objets à la place des matériaux sont obsolètes pour bukkit)
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# Une liste des matériaux peuvent-être trouvés ici: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
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# color : Couleur de la potion provenant d'un chaudron.
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# Couleurs disponibles : DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
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# (Dans l'ordre : Rouge foncé, Rouge, Rouge clair, Orange, Rose, Bleu, Cyan, Eau, Vert, Noir, Gris, Gris clair)
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# Ou couleurs RGB (hex: par exemple '99FF33') (avec '') (recherche de "HTML color" sur internet)
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# lore: Liste de texte supplémentaire sur la potion de base. (Formatting codes possible: such as &6)
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cauldron:
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ex:
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name: Exemple
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ingredients:
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- Bedrock/2
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- Diamond
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color: BLACK
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lore:
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- Un exemple pour une potion de base
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- Voici comment il sort d'un chaudron
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# -- Un ingrédient: --
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@@ -80,7 +80,7 @@ autosave: 3
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debug: false
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# Config Version
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version: '1.8'
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version: '2.0'
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oldMat: true
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@@ -88,10 +88,10 @@ oldMat: true
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# -- Eigene Items Definieren --
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# Die festgelegte id kann dann in einem Rezept verwendet werden
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# matchAny: true wenn es schon reicht wenn eine der Angaben zutrifft
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# material: Welche Art das Item haben muss
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# name: Welchen Namen das Item haben muss (Farbcodes möglich: z.b. &6)
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# lore: Was in der Lore des Items stehen muss
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# matchAny: true wenn es schon reicht wenn eine der Angaben zutrifft
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# material: Welche Art das Item haben muss
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# name: Welchen Namen das Item haben muss (Farbcodes möglich: z.b. &6)
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# lore: Was in der Lore des Items stehen muss
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customItems:
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bsp-item:
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@@ -120,15 +120,15 @@ customItems:
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# -- Zutaten im Kessel --
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||||
# Hier kann angegeben werden welche Zutaten in den Kessel getan werden können und was mit ihnen geschieht.
|
||||
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# name: Name des Basistrankes der aus dem Kessel kommt (Farbcodes möglich: z.b. &6)
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# ingredients: Auflistung von 'Material/Anzahl'
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# Halte ein Item in der Hand und benutze /brew ItemName um dessen Material herauszufinden und für ein Rezept zu benutzen
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# (Item-ids anstatt Material können in Bukkit nicht mehr benutzt werden)
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# Eine Liste von allen Materialien kann hier gefunden werden: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
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# color: Farbe des Trankes der aus dem Kessel kommt
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# Benutzbare Farben: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
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# Oder RGB Farben (Hex: also zB '99FF33') (Ohne #) (mit '') (Einfach nach "HTML color" im Internet suchen)
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# lore: Auflistung von zusätzlichem Text auf dem Trank. (Farbcodes möglich: z.b. &6)
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# name: Name des Basistrankes der aus dem Kessel kommt (Farbcodes möglich: z.b. &6)
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# ingredients: Auflistung von 'Material/Anzahl'
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# Halte ein Item in der Hand und benutze /brew ItemName um dessen Material herauszufinden und für ein Rezept zu benutzen
|
||||
# (Item-ids anstatt Material können in Bukkit nicht mehr benutzt werden)
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# Eine Liste von allen Materialien kann hier gefunden werden: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
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# color: Farbe des Trankes der aus dem Kessel kommt
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# Benutzbare Farben: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
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# Oder RGB Farben (Hex: also zB '99FF33') (Ohne #) (mit '') (Einfach nach "HTML color" im Internet suchen)
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# lore: Auflistung von zusätzlichem Text auf dem Trank. (Farbcodes möglich: z.b. &6)
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cauldron:
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@@ -197,8 +197,8 @@ cauldron:
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# (Item-ids anstatt Material können in Bukkit nicht mehr benutzt werden)
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# Eine Liste von allen Materialien kann hier gefunden werden: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
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# Es kann ein Data-Wert (durability) angegeben werden, weglassen ignoriert diesen beim hinzufügen einer Zutat
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# Wenn Vault installiert ist können normale englische Item Namen verwendet werden, anstatt Material, ID und Data!
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# Vault erkennt Namen wie "Jungle Leaves" anstatt "LEAVES,3". Dies macht es viel einfacher!
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# Plugin Items mit 'Plugin:Id' (Im Moment ExoticGarden, Slimefun, MMOItems, Brewery)
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# Oder ein oben definiertes Custom Item
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# cookingtime: Zeit in Echtminuten die die Zutaten kochen müssen
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# distillruns: Wie oft destilliert werden muss für vollen Alkoholgehalt (0=ohne Destillieren)
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# distilltime: Wie lange (in sekunden) ein Destillations-Durchlauf braucht (0=Standard Zeit von 40 sek) MC Standard wäre 20 sek
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@@ -229,12 +229,10 @@ recipes:
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bsp:
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name: Schlechtes Beispiel/Beispiel/Gutes Beispiel
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ingredients:
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- SUGAR_CANE/5
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- DIAMOND/1
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- INK_SACK,3/20
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- WOOD,1/8
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- BEDROCK/1
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# - Jungle Leaves/64 # Nur mit Vault
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- Brewery:Weißbier/2
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# - ExoticGarden:Grape/3
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- bsp-item/4
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@@ -81,7 +81,7 @@ autosave: 3
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debug: false
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# Config Version
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version: '1.8'
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version: '2.0'
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oldMat: true
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@@ -89,10 +89,10 @@ oldMat: true
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# -- Define custom items --
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# The defined id can then be used in recipes
|
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|
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# matchAny: true if it is already enough if one of the info matches
|
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# material: Which type the item has to be
|
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# name: Which name the item has to be (Formatting codes possible: such as &6)
|
||||
# lore: What has to be in the lore of the item
|
||||
# matchAny: true if it is already enough if one of the info matches
|
||||
# material: Which type the item has to be
|
||||
# name: Which name the item has to be (Formatting codes possible: such as &6)
|
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# lore: What has to be in the lore of the item
|
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|
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customItems:
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ex-item:
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@@ -121,15 +121,15 @@ customItems:
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# -- Ingredients in the Cauldron --
|
||||
# Which Ingredients are accepted by the Cauldron and the base potion resulting from them
|
||||
|
||||
# name: Name of the base potion coming out of the Cauldron (Formatting codes possible: such as &6)
|
||||
# ingredients: List of 'material/amount'
|
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# With an item in your hand, use /brew ItemName to get its material for use in a recipe
|
||||
# (Item-ids instead of material are not supported by bukkit anymore and will not work)
|
||||
# A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
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# color: Color of the potion from a cauldron.
|
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# Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
|
||||
# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
|
||||
# lore: List of additional text on the base potion. (Formatting codes possible: such as &6)
|
||||
# name: Name of the base potion coming out of the Cauldron (Formatting codes possible: such as &6)
|
||||
# ingredients: List of 'material/amount'
|
||||
# With an item in your hand, use /brew ItemName to get its material for use in a recipe
|
||||
# (Item-ids instead of material are not supported by bukkit anymore and will not work)
|
||||
# A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# color: Color of the potion from a cauldron.
|
||||
# Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
|
||||
# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
|
||||
# lore: List of additional text on the base potion. (Formatting codes possible: such as &6)
|
||||
|
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cauldron:
|
||||
ex:
|
||||
@@ -198,8 +198,8 @@ cauldron:
|
||||
# (Item-ids instead of material are not supported by bukkit anymore and will not work)
|
||||
# A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# You can specify a data (durability) value, omitting it will ignore the data value of the added ingredient
|
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# If Vault is installed normal names can be used instead of material or id, so using Vault is highly recommended.
|
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# Vault will recognize things like "Jungle Leaves" instead of "LEAVES,3"
|
||||
# Plugin items with 'plugin:id' (Currently supporting ExoticGarden, Slimefun, MMOItems, Brewery)
|
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# Or a custom item defined above
|
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# cookingtime: Time in real minutes ingredients have to boil
|
||||
# distillruns: How often it has to be distilled for full alcohol (0=without distilling)
|
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# distilltime: How long (in seconds) one distill-run takes (0=Default time of 40 sec) MC Default would be 20 sec
|
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@@ -236,8 +236,7 @@ recipes:
|
||||
- Brewery:Wheatbeer/2
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# - ExoticGarden:Grape/3
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- BEDROCK/1
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# - Jungle Leaves/64 # Only with Vault
|
||||
# - Green Dye/6 # Only with Vault
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- ex-item/4
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cookingtime: 3
|
||||
distillruns: 2
|
||||
distilltime: 60
|
||||
|
||||
@@ -82,7 +82,7 @@ autosave: 3
|
||||
debug: false
|
||||
|
||||
# Version de configuration
|
||||
version: '1.8'
|
||||
version: '2.0'
|
||||
oldMat: true
|
||||
|
||||
|
||||
@@ -90,10 +90,10 @@ oldMat: true
|
||||
# -- Définir des objets personnalisés --
|
||||
# L'id défini peut ensuite être utilisé dans les recettes
|
||||
|
||||
# matchAny: si c'est déjà assez si l'une des infos correspond
|
||||
# material: le type d'article à utiliser
|
||||
# name: Quel nom l'article doit porter (codes de formatage possibles : tels que &6)
|
||||
# lore: Ce qui doit être dans la lore de l'objet
|
||||
# matchAny: si c'est déjà assez si l'une des infos correspond
|
||||
# material: le type d'article à utiliser
|
||||
# name: Quel nom l'article doit porter (codes de formatage possibles : tels que &6)
|
||||
# lore: Ce qui doit être dans la lore de l'objet
|
||||
|
||||
customItems:
|
||||
ex-item:
|
||||
@@ -122,16 +122,16 @@ customItems:
|
||||
# -- Ingrédients dans le chaudron --
|
||||
# Quels sont les ingrédients acceptés par le chaudron et la potion de base qui en résulte
|
||||
|
||||
# name: Nom de la potion de base qui sort du chaudron (codes de formatage possibles : tels que &6)
|
||||
# ingredients: Liste des 'matériaux/montant'
|
||||
# Avec un objet en main, utilisez /brew ItemName pour obtenir son matériau pour une recette de cuisine
|
||||
# (Les id d'objets à la place des matériaux sont obsolètes pour bukkit)
|
||||
# Une liste des matériaux peuvent-être trouvés ici: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# color : Couleur de la potion provenant d'un chaudron.
|
||||
# Couleurs disponibles : DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
|
||||
# (Dans l'ordre : Rouge foncé, Rouge, Rouge clair, Orange, Rose, Bleu, Cyan, Eau, Vert, Noir, Gris, Gris clair)
|
||||
# Ou couleurs RGB (hex: par exemple '99FF33') (avec '') (recherche de "HTML color" sur internet)
|
||||
# lore: Liste de texte supplémentaire sur la potion de base. (Formatting codes possible: such as &6)
|
||||
# name: Nom de la potion de base qui sort du chaudron (codes de formatage possibles : tels que &6)
|
||||
# ingredients: Liste des 'matériaux/montant'
|
||||
# Avec un objet en main, utilisez /brew ItemName pour obtenir son matériau pour une recette de cuisine
|
||||
# (Les id d'objets à la place des matériaux sont obsolètes pour bukkit)
|
||||
# Une liste des matériaux peuvent-être trouvés ici: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# color : Couleur de la potion provenant d'un chaudron.
|
||||
# Couleurs disponibles : DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
|
||||
# (Dans l'ordre : Rouge foncé, Rouge, Rouge clair, Orange, Rose, Bleu, Cyan, Eau, Vert, Noir, Gris, Gris clair)
|
||||
# Ou couleurs RGB (hex: par exemple '99FF33') (avec '') (recherche de "HTML color" sur internet)
|
||||
# lore: Liste de texte supplémentaire sur la potion de base. (Formatting codes possible: such as &6)
|
||||
|
||||
cauldron:
|
||||
ex:
|
||||
@@ -200,8 +200,6 @@ cauldron:
|
||||
# Ex: 'Sugar_Cane'
|
||||
# Une liste des matériaux peuvent-être trouvés ici: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# Vous pouvez spécifier une data (Ex: 5,3 -> Planche de bois de jungle), si vous ne le faites pas la data ne sera pas prise en compte (Ex : 5 -> Bois en général)
|
||||
# If Vault is installed normal names can be used instead of material or id, so using Vault is highly recommended.
|
||||
# Vault will recognize things like "Jungle Leaves" instead of "5,3"
|
||||
# Plugin items avec 'plugin:id' (Actuellement supporté ExoticGarden, Slimefun, MMOItems, Brewery)
|
||||
# Ou un élément personnalisé défini ci-dessus
|
||||
# cookingtime: Temps en minutes réelles durant lesquelles les ingrédients devront bouillir
|
||||
@@ -245,8 +243,7 @@ recipes:
|
||||
- Brewery:Wheatbeer/2
|
||||
# - ExoticGarden:Grape/3
|
||||
- BEDROCK/1
|
||||
# - Jungle Leaves/64 # Only with Vault
|
||||
# - Green Dye/6 # Only with Vault
|
||||
- ex-item/4
|
||||
cookingtime: 3
|
||||
distillruns: 2
|
||||
distilltime: 60
|
||||
|
||||
@@ -81,7 +81,7 @@ autosave: 3
|
||||
debug: false
|
||||
|
||||
# Versione del config
|
||||
version: '1.8'
|
||||
version: '2.0'
|
||||
oldMat: true
|
||||
|
||||
|
||||
@@ -89,10 +89,10 @@ oldMat: true
|
||||
# -- Define custom items --
|
||||
# The defined id can then be used in recipes
|
||||
|
||||
# matchAny: true if it is already enough if one of the info matches
|
||||
# material: Which type the item has to be
|
||||
# name: Which name the item has to be (Formatting codes possible: such as &6)
|
||||
# lore: What has to be in the lore of the item
|
||||
# matchAny: true if it is already enough if one of the info matches
|
||||
# material: Which type the item has to be
|
||||
# name: Which name the item has to be (Formatting codes possible: such as &6)
|
||||
# lore: What has to be in the lore of the item
|
||||
|
||||
customItems:
|
||||
ex-item:
|
||||
@@ -121,15 +121,15 @@ customItems:
|
||||
# -- Ingredients in the Cauldron --
|
||||
# Which Ingredients are accepted by the Cauldron and the base potion resulting from them
|
||||
|
||||
# name: Name of the base potion coming out of the Cauldron (Formatting codes possible: such as &6)
|
||||
# ingredients: List of 'material/amount'
|
||||
# With an item in your hand, use /brew ItemName to get its material for use in a recipe
|
||||
# (Item-ids instead of material are not supported by bukkit anymore and will not work)
|
||||
# A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# color: Color of the potion from a cauldron.
|
||||
# Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
|
||||
# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
|
||||
# lore: List of additional text on the base potion. (Formatting codes possible: such as &6)
|
||||
# name: Name of the base potion coming out of the Cauldron (Formatting codes possible: such as &6)
|
||||
# ingredients: List of 'material/amount'
|
||||
# With an item in your hand, use /brew ItemName to get its material for use in a recipe
|
||||
# (Item-ids instead of material are not supported by bukkit anymore and will not work)
|
||||
# A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# color: Color of the potion from a cauldron.
|
||||
# Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
|
||||
# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
|
||||
# lore: List of additional text on the base potion. (Formatting codes possible: such as &6)
|
||||
|
||||
cauldron:
|
||||
ex:
|
||||
@@ -144,39 +144,39 @@ cauldron:
|
||||
|
||||
# -- One Ingredient: --
|
||||
wheat:
|
||||
name: Fermented wheat
|
||||
name: Frumento fermentato
|
||||
ingredients: WHEAT
|
||||
|
||||
sugarcane:
|
||||
name: Sugar brew
|
||||
name: Miscela zuccherata
|
||||
ingredients: SUGAR_CANE
|
||||
color: 'f1ffad' # yellowish green
|
||||
|
||||
apple:
|
||||
name: Apple cider
|
||||
name: Sidro di mele
|
||||
ingredients: APPLE
|
||||
|
||||
potato:
|
||||
name: Potatomash
|
||||
name: Purè di patate
|
||||
ingredients: POTATO_ITEM
|
||||
|
||||
grass:
|
||||
name: Boiled herbs
|
||||
name: Erbe bollite
|
||||
ingredients: LONG_GRASS
|
||||
color: '99ff66' # bright green
|
||||
|
||||
rmushroom:
|
||||
name: Mushroom brew
|
||||
name: Miscela ai funghi
|
||||
ingredients: RED_MUSHROOM
|
||||
color: 'ff5c33' # amber red
|
||||
|
||||
cocoa:
|
||||
name: Chocolately brew
|
||||
name: Miscela colorata
|
||||
ingredients: INK_SACK
|
||||
color: '804600' # mocca
|
||||
|
||||
milk:
|
||||
name: Milky water
|
||||
name: Acqua lattea
|
||||
ingredients: MILK_BUCKET
|
||||
color: BRIGHT_GREY
|
||||
|
||||
@@ -196,8 +196,6 @@ cauldron:
|
||||
# (Gli id invece dei materiali sono "disapprovati" da Bukkit e potrebbero non funzionare in futuro!)
|
||||
# Una lista di materiali può essere trovata qui: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# Puoi specificare dei dati dell'oggetto, ma se omesso sarà semplicemente ignorato.
|
||||
# Se Vault è installato i nomi normali possono essere usati invece del materiale o dell'id quindi l'uso di Vault è fortemente consigliato.
|
||||
# Vault riconoscerà cose come "Jungle Leaves" invece di "LEAVES,3".
|
||||
# Plugin items with 'plugin:id' (Currently supporting ExoticGarden, Slimefun, MMOItems, Brewery)
|
||||
# Or a custom item defined above
|
||||
# cookingtime: Tempo in minuti richiesto dagli ingredienti per bollire
|
||||
@@ -236,8 +234,7 @@ recipes:
|
||||
- Brewery:Wheatbeer/2
|
||||
# - ExoticGarden:Grape/3
|
||||
- BEDROCK/1
|
||||
# - Jungle Leaves/64 # Solo con Vault
|
||||
# - Green Dye/6 # Solo con Vault
|
||||
- ex-item/4
|
||||
cookingtime: 3
|
||||
distillruns: 2
|
||||
distilltime: 60
|
||||
|
||||
@@ -80,17 +80,17 @@ autosave: 3
|
||||
debug: false
|
||||
|
||||
# Config Version
|
||||
version: '1.8'
|
||||
version: '2.0'
|
||||
|
||||
|
||||
|
||||
# -- Eigene Items Definieren --
|
||||
# Die festgelegte id kann dann in einem Rezept verwendet werden
|
||||
|
||||
# matchAny: true wenn es schon reicht wenn eine der Angaben zutrifft
|
||||
# material: Welche Art das Item haben muss
|
||||
# name: Welchen Namen das Item haben muss (Farbcodes möglich: z.b. &6)
|
||||
# lore: Was in der Lore des Items stehen muss
|
||||
# matchAny: true wenn es schon reicht wenn eine der Angaben zutrifft
|
||||
# material: Welche Art das Item haben muss
|
||||
# name: Welchen Namen das Item haben muss (Farbcodes möglich: z.b. &6)
|
||||
# lore: Was in der Lore des Items stehen muss
|
||||
|
||||
customItems:
|
||||
bsp-item:
|
||||
@@ -120,16 +120,15 @@ customItems:
|
||||
# -- Zutaten im Kessel --
|
||||
# Hier kann angegeben werden welche Zutaten in den Kessel getan werden können und was mit ihnen geschieht.
|
||||
|
||||
# name: Name des Basistrankes der aus dem Kessel kommt (Farbcodes möglich: z.b. &6)
|
||||
# ingredients: Auflistung von 'Material/Anzahl'
|
||||
# Halte ein Item in der Hand und benutze /brew ItemName um dessen Material herauszufinden und für ein Rezept zu benutzen
|
||||
# (Item-ids anstatt Material können in Bukkit nicht mehr benutzt werden)
|
||||
# Eine Liste von allen Materialien kann hier gefunden werden: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# color: Farbe des Trankes der aus dem Kessel kommt
|
||||
# Benutzbare Farben: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
|
||||
# Oder RGB Farben (Hex: also zB '99FF33') (Ohne #) (mit '') (Einfach nach "HTML color" im Internet suchen)
|
||||
# lore: Auflistung von zusätzlichem Text auf dem Trank. (Farbcodes möglich: z.b. &6)
|
||||
|
||||
# name: Name des Basistrankes der aus dem Kessel kommt (Farbcodes möglich: z.b. &6)
|
||||
# ingredients: Auflistung von 'Material/Anzahl'
|
||||
# Halte ein Item in der Hand und benutze /brew ItemName um dessen Material herauszufinden und für ein Rezept zu benutzen
|
||||
# (Item-ids anstatt Material können in Bukkit nicht mehr benutzt werden)
|
||||
# Eine Liste von allen Materialien kann hier gefunden werden: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# color: Farbe des Trankes der aus dem Kessel kommt
|
||||
# Benutzbare Farben: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
|
||||
# Oder RGB Farben (Hex: also zB '99FF33') (Ohne #) (mit '') (Einfach nach "HTML color" im Internet suchen)
|
||||
# lore: Auflistung von zusätzlichem Text auf dem Trank. (Farbcodes möglich: z.b. &6)
|
||||
|
||||
cauldron:
|
||||
bsp:
|
||||
|
||||
@@ -81,17 +81,17 @@ autosave: 3
|
||||
debug: false
|
||||
|
||||
# Config Version
|
||||
version: '1.8'
|
||||
version: '2.0'
|
||||
|
||||
|
||||
|
||||
# -- Define custom items --
|
||||
# The defined id can then be used in recipes
|
||||
|
||||
# matchAny: true if it is already enough if one of the info matches
|
||||
# material: Which type the item has to be
|
||||
# name: Which name the item has to be (Formatting codes possible: such as &6)
|
||||
# lore: What has to be in the lore of the item
|
||||
# matchAny: true if it is already enough if one of the info matches
|
||||
# material: Which type the item has to be
|
||||
# name: Which name the item has to be (Formatting codes possible: such as &6)
|
||||
# lore: What has to be in the lore of the item
|
||||
|
||||
customItems:
|
||||
ex-item:
|
||||
@@ -121,15 +121,15 @@ customItems:
|
||||
# -- Ingredients in the Cauldron --
|
||||
# Which Ingredients are accepted by the Cauldron and the base potion resulting from them
|
||||
|
||||
# name: Name of the base potion coming out of the Cauldron (Formatting codes possible: such as &6)
|
||||
# ingredients: List of 'material/amount'
|
||||
# With an item in your hand, use /brew ItemName to get its material for use in a recipe
|
||||
# (Item-ids instead of material are not supported by bukkit anymore and will not work)
|
||||
# A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# color: Color of the potion from a cauldron.
|
||||
# Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
|
||||
# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
|
||||
# lore: List of additional text on the base potion. (Formatting codes possible: such as &6)
|
||||
# name: Name of the base potion coming out of the Cauldron (Formatting codes possible: such as &6)
|
||||
# ingredients: List of 'material/amount'
|
||||
# With an item in your hand, use /brew ItemName to get its material for use in a recipe
|
||||
# (Item-ids instead of material are not supported by bukkit anymore and will not work)
|
||||
# A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# color: Color of the potion from a cauldron.
|
||||
# Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
|
||||
# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
|
||||
# lore: List of additional text on the base potion. (Formatting codes possible: such as &6)
|
||||
|
||||
cauldron:
|
||||
ex:
|
||||
@@ -365,41 +365,41 @@ recipes:
|
||||
- POISON/10
|
||||
|
||||
absinthe:
|
||||
name: Poor Absinthe/Absinthe/Strong Absinthe
|
||||
ingredients:
|
||||
- Grass/15
|
||||
cookingtime: 3
|
||||
distillruns: 6
|
||||
distilltime: 80
|
||||
color: GREEN
|
||||
difficulty: 8
|
||||
alcohol: 45
|
||||
effects:
|
||||
- POISON/20-30
|
||||
name: Poor Absinthe/Absinthe/Strong Absinthe
|
||||
ingredients:
|
||||
- Grass/15
|
||||
cookingtime: 3
|
||||
distillruns: 6
|
||||
distilltime: 80
|
||||
color: GREEN
|
||||
difficulty: 8
|
||||
alcohol: 45
|
||||
effects:
|
||||
- POISON/20-30
|
||||
|
||||
potato_soup:
|
||||
name: Potato soup
|
||||
ingredients:
|
||||
- Potato/5
|
||||
- Grass/3
|
||||
cookingtime: 3
|
||||
color: PINK
|
||||
difficulty: 1
|
||||
effects:
|
||||
- HEAL/0-1
|
||||
potato_soup:
|
||||
name: Potato soup
|
||||
ingredients:
|
||||
- Potato/5
|
||||
- Grass/3
|
||||
cookingtime: 3
|
||||
color: PINK
|
||||
difficulty: 1
|
||||
effects:
|
||||
- HEAL/0-1
|
||||
|
||||
coffee:
|
||||
name: Stale Coffee/Coffee/Strong Coffee
|
||||
ingredients:
|
||||
- Cocoa_Beans/12
|
||||
- Milk_Bucket/2
|
||||
cookingtime: 2
|
||||
color: BLACK
|
||||
difficulty: 3
|
||||
lore: + &8Probably a week old
|
||||
effects:
|
||||
- REGENERATION/1/2-5
|
||||
- SPEED/1/30-140
|
||||
coffee:
|
||||
name: Stale Coffee/Coffee/Strong Coffee
|
||||
ingredients:
|
||||
- Cocoa_Beans/12
|
||||
- Milk_Bucket/2
|
||||
cookingtime: 2
|
||||
color: BLACK
|
||||
difficulty: 3
|
||||
lore: + &8Probably a week old
|
||||
effects:
|
||||
- REGENERATION/1/2-5
|
||||
- SPEED/1/30-140
|
||||
|
||||
# More Recipes ideas: Cachaca, Gin, Whiskey, Tequila, Cider, etc. as well as high quality abbreviations like golden vodka etc.
|
||||
# I will not add more Recipes to the default config, as they would be public and viewable by users to cheat.
|
||||
|
||||
@@ -82,17 +82,17 @@ autosave: 3
|
||||
debug: false
|
||||
|
||||
# Version de configuration
|
||||
version: '1.8'
|
||||
version: '2.0'
|
||||
|
||||
|
||||
|
||||
# -- Définir des objets personnalisés --
|
||||
# L'id défini peut ensuite être utilisé dans les recettes
|
||||
|
||||
# matchAny: si c'est déjà assez si l'une des infos correspond
|
||||
# material: le type d'article à utiliser
|
||||
# name: Quel nom l'article doit porter (codes de formatage possibles : tels que &6)
|
||||
# lore: Ce qui doit être dans la lore de l'objet
|
||||
# matchAny: si c'est déjà assez si l'une des infos correspond
|
||||
# material: le type d'article à utiliser
|
||||
# name: Quel nom l'article doit porter (codes de formatage possibles : tels que &6)
|
||||
# lore: Ce qui doit être dans la lore de l'objet
|
||||
|
||||
customItems:
|
||||
ex-item:
|
||||
@@ -122,16 +122,16 @@ customItems:
|
||||
# -- Ingrédients dans le chaudron --
|
||||
# Quels sont les ingrédients acceptés par le chaudron et la potion de base qui en résulte
|
||||
|
||||
# name: Nom de la potion de base qui sort du chaudron (codes de formatage possibles : tels que &6)
|
||||
# ingredients: Liste des 'matériaux/montant'
|
||||
# Avec un objet en main, utilisez /brew ItemName pour obtenir son matériau pour une recette de cuisine
|
||||
# (Les id d'objets à la place des matériaux sont obsolètes pour bukkit)
|
||||
# Une liste des matériaux peuvent-être trouvés ici: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# color : Couleur de la potion provenant d'un chaudron.
|
||||
# Couleurs disponibles : DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
|
||||
# (Dans l'ordre : Rouge foncé, Rouge, Rouge clair, Orange, Rose, Bleu, Cyan, Eau, Vert, Noir, Gris, Gris clair)
|
||||
# Ou couleurs RGB (hex: par exemple '99FF33') (avec '') (recherche de "HTML color" sur internet)
|
||||
# lore: Liste de texte supplémentaire sur la potion de base. (Formatting codes possible: such as &6)
|
||||
# name: Nom de la potion de base qui sort du chaudron (codes de formatage possibles : tels que &6)
|
||||
# ingredients: Liste des 'matériaux/montant'
|
||||
# Avec un objet en main, utilisez /brew ItemName pour obtenir son matériau pour une recette de cuisine
|
||||
# (Les id d'objets à la place des matériaux sont obsolètes pour bukkit)
|
||||
# Une liste des matériaux peuvent-être trouvés ici: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# color : Couleur de la potion provenant d'un chaudron.
|
||||
# Couleurs disponibles : DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
|
||||
# (Dans l'ordre : Rouge foncé, Rouge, Rouge clair, Orange, Rose, Bleu, Cyan, Eau, Vert, Noir, Gris, Gris clair)
|
||||
# Ou couleurs RGB (hex: par exemple '99FF33') (avec '') (recherche de "HTML color" sur internet)
|
||||
# lore: Liste de texte supplémentaire sur la potion de base. (Formatting codes possible: such as &6)
|
||||
|
||||
cauldron:
|
||||
ex:
|
||||
|
||||
@@ -81,17 +81,17 @@ autosave: 3
|
||||
debug: false
|
||||
|
||||
# Versione del config
|
||||
version: '1.8'
|
||||
version: '2.0'
|
||||
|
||||
|
||||
|
||||
# -- Define custom items --
|
||||
# The defined id can then be used in recipes
|
||||
|
||||
# matchAny: true if it is already enough if one of the info matches
|
||||
# material: Which type the item has to be
|
||||
# name: Which name the item has to be (Formatting codes possible: such as &6)
|
||||
# lore: What has to be in the lore of the item
|
||||
# matchAny: true if it is already enough if one of the info matches
|
||||
# material: Which type the item has to be
|
||||
# name: Which name the item has to be (Formatting codes possible: such as &6)
|
||||
# lore: What has to be in the lore of the item
|
||||
|
||||
customItems:
|
||||
ex-item:
|
||||
@@ -121,15 +121,15 @@ customItems:
|
||||
# -- Ingredients in the Cauldron --
|
||||
# Which Ingredients are accepted by the Cauldron and the base potion resulting from them
|
||||
|
||||
# name: Name of the base potion coming out of the Cauldron (Formatting codes possible: such as &6)
|
||||
# ingredients: List of 'material/amount'
|
||||
# With an item in your hand, use /brew ItemName to get its material for use in a recipe
|
||||
# (Item-ids instead of material are not supported by bukkit anymore and will not work)
|
||||
# A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# color: Color of the potion from a cauldron.
|
||||
# Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
|
||||
# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
|
||||
# lore: List of additional text on the base potion. (Formatting codes possible: such as &6)
|
||||
# name: Name of the base potion coming out of the Cauldron (Formatting codes possible: such as &6)
|
||||
# ingredients: List of 'material/amount'
|
||||
# With an item in your hand, use /brew ItemName to get its material for use in a recipe
|
||||
# (Item-ids instead of material are not supported by bukkit anymore and will not work)
|
||||
# A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# color: Color of the potion from a cauldron.
|
||||
# Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
|
||||
# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
|
||||
# lore: List of additional text on the base potion. (Formatting codes possible: such as &6)
|
||||
|
||||
cauldron:
|
||||
ex:
|
||||
@@ -144,39 +144,39 @@ cauldron:
|
||||
|
||||
# -- One Ingredient: --
|
||||
wheat:
|
||||
name: Fermented wheat
|
||||
name: Frumento fermentato
|
||||
ingredients: Wheat
|
||||
|
||||
sugarcane:
|
||||
name: Sugar brew
|
||||
name: Miscela zuccherata
|
||||
ingredients: Sugar_Cane
|
||||
color: 'f1ffad' # yellowish green
|
||||
|
||||
apple:
|
||||
name: Apple cider
|
||||
name: Sidro di mele
|
||||
ingredients: Apple
|
||||
|
||||
potato:
|
||||
name: Potatomash
|
||||
name: Purè di patate
|
||||
ingredients: Potato
|
||||
|
||||
grass:
|
||||
name: Boiled herbs
|
||||
name: Erbe bollite
|
||||
ingredients: Grass
|
||||
color: '99ff66' # bright green
|
||||
|
||||
rmushroom:
|
||||
name: Mushroom brew
|
||||
name: Miscela ai funghi
|
||||
ingredients: Red_Mushroom
|
||||
color: 'ff5c33' # amber red
|
||||
|
||||
cocoa:
|
||||
name: Chocolately brew
|
||||
name: Miscela colorata
|
||||
ingredients: Cocoa_Beans
|
||||
color: '804600' # mocca
|
||||
|
||||
milk:
|
||||
name: Milky water
|
||||
name: Acqua lattea
|
||||
ingredients: Milk_Bucket
|
||||
color: BRIGHT_GREY
|
||||
|
||||
|
||||
@@ -83,17 +83,17 @@ autosave: 3
|
||||
debug: false
|
||||
|
||||
# 配置文件版本
|
||||
version: '1.8'
|
||||
version: '2.0'
|
||||
|
||||
|
||||
|
||||
# -- Define custom items --
|
||||
# The defined id can then be used in recipes
|
||||
|
||||
# matchAny: true if it is already enough if one of the info matches
|
||||
# material: Which type the item has to be
|
||||
# name: Which name the item has to be (Formatting codes possible: such as &6)
|
||||
# lore: What has to be in the lore of the item
|
||||
# matchAny: true if it is already enough if one of the info matches
|
||||
# material: Which type the item has to be
|
||||
# name: Which name the item has to be (Formatting codes possible: such as &6)
|
||||
# lore: What has to be in the lore of the item
|
||||
|
||||
customItems:
|
||||
ex-item:
|
||||
@@ -123,15 +123,15 @@ customItems:
|
||||
# -- Ingredients in the Cauldron --
|
||||
# Which Ingredients are accepted by the Cauldron and the base potion resulting from them
|
||||
|
||||
# name: Name of the base potion coming out of the Cauldron (Formatting codes possible: such as &6)
|
||||
# ingredients: List of 'material/amount'
|
||||
# With an item in your hand, use /brew ItemName to get its material for use in a recipe
|
||||
# (Item-ids instead of material are not supported by bukkit anymore and will not work)
|
||||
# A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# color: Color of the potion from a cauldron.
|
||||
# Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
|
||||
# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
|
||||
# lore: List of additional text on the base potion. (Formatting codes possible: such as &6)
|
||||
# name: Name of the base potion coming out of the Cauldron (Formatting codes possible: such as &6)
|
||||
# ingredients: List of 'material/amount'
|
||||
# With an item in your hand, use /brew ItemName to get its material for use in a recipe
|
||||
# (Item-ids instead of material are not supported by bukkit anymore and will not work)
|
||||
# A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# color: Color of the potion from a cauldron.
|
||||
# Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
|
||||
# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
|
||||
# lore: List of additional text on the base potion. (Formatting codes possible: such as &6)
|
||||
|
||||
cauldron:
|
||||
ex:
|
||||
|
||||
Reference in New Issue
Block a user