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Add default particle colors to config
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@@ -257,7 +257,7 @@ public class BCauldron {
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((double) color.getBlue()) / 255.0,
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1025.0);
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if (particleRandom.nextFloat() > 0.4) {
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if (P.use1_13 && particleRandom.nextFloat() > 0.4) {
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// Two hovering pixely dust clouds, a bit offset with DustOptions to give some color and size
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block.getWorld().spawnParticle(Particle.REDSTONE, particleLocation, 2, 0.15, 0.2, 0.15, new Particle.DustOptions(color, 1.5f));
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}
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