Add StumblePercent #196

This commit is contained in:
Sn0wStorm
2020-11-11 16:29:33 +01:00
parent 5b8ab83734
commit 823f5a4204
12 changed files with 134 additions and 101 deletions
+13 -10
View File
@@ -38,6 +38,9 @@ pukeItem: SOUL_SAND
# If the item despawn time was changed in the spigot.yml, the pukeDespawntime changes as well.
pukeDespawntime: 60
# How much the Player stumbles depending on the amount of alcohol he drank. Can be set to 0 and higher than 100 [100]
stumblePercent: 100
# Display his drunkeness to the player when he drinks a brew or eats a drainItem [true]
showStatusOnDrink: true
@@ -46,9 +49,6 @@ drainItems:
- BREAD/4
- MILK_BUCKET/2
# Time (in days) that drunkeness-data stays in memory after a player goes offline, to apply hangover etc. [7]
hangoverDays: 7
# Show Particles over Cauldrons when they have ingredients and a heat source. [true]
enableCauldronParticles: true
@@ -56,19 +56,12 @@ enableCauldronParticles: true
craftSealingTable: true
enableSealingTable: true
# Color the Item information (lore) depending on quality while it is 1. in a barrel and/or 2. in a brewing stand [true, true]
colorInBarrels: true
colorInBrewer: true
# Always show the 1-5 stars on the item depending on the quality. If false, they will only appear when brewing [true]
alwaysShowQuality: true
# Always show the alcohol content on the item. If false, it will only show in the brewing stand [false]
alwaysShowAlc: false
# If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
openLargeBarrelEverywhere: true
# If aging in -Minecraft- Barrels in enabled [true] and how many Brewery drinks can be put into them [6]
ageInMCBarrels: true
maxBrewsInMCBarrels: 6
@@ -498,6 +491,16 @@ useOffhandForCauldron: false
# If Barrel and Cauldron data can be loaded Async/in the Background [true]
loadDataAsync: true
# Time (in days) that drunkeness-data stays in memory after a player goes offline, to apply hangover etc. [7]
hangoverDays: 7
# Color the Item information (lore) depending on quality while it is 1. in a barrel and/or 2. in a brewing stand [true, true]
colorInBarrels: true
colorInBrewer: true
# If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
openLargeBarrelEverywhere: true
# -- Chat Distortion Settings --