mirror of
https://github.com/exituser/Brewery.git
synced 2026-09-17 06:38:56 +00:00
Updater for config options
This commit is contained in:
@@ -40,7 +40,7 @@ customItems:
|
|||||||
# With an item in your hand, use /brew ItemName to get its material for use in a recipe
|
# With an item in your hand, use /brew ItemName to get its material for use in a recipe
|
||||||
# (Item-ids instead of material are not supported by bukkit anymore and will not work)
|
# (Item-ids instead of material are not supported by bukkit anymore and will not work)
|
||||||
# A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
# A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||||
# color: Color of the potion from a cauldron. Defaults to CYAN
|
# color: Color of the base potion from a cauldron. Defaults to CYAN
|
||||||
# Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, YELLOW, PINK, PURPLE, BLUE, CYAN, WATER, TEAL, OLIVE, GREEN, LIME, BLACK, GREY, BRIGHT_GREY, WHITE
|
# Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, YELLOW, PINK, PURPLE, BLUE, CYAN, WATER, TEAL, OLIVE, GREEN, LIME, BLACK, GREY, BRIGHT_GREY, WHITE
|
||||||
# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
|
# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
|
||||||
# lore: List of additional text on the base potion. (Formatting codes possible: such as &6)
|
# lore: List of additional text on the base potion. (Formatting codes possible: such as &6)
|
||||||
|
|||||||
@@ -86,7 +86,7 @@ autosave: 3
|
|||||||
debug: false
|
debug: false
|
||||||
|
|
||||||
# Config Version
|
# Config Version
|
||||||
version: '2.1.1'
|
version: '3.0'
|
||||||
oldMat: true
|
oldMat: true
|
||||||
|
|
||||||
|
|
||||||
@@ -505,7 +505,7 @@ colorInBrewer: true
|
|||||||
# Ob große Fässer an jedem Block geöffnet werden können, nicht nur an Zapfhahn und Schild. Bei kleinen Fässern geht dies immer. [true]
|
# Ob große Fässer an jedem Block geöffnet werden können, nicht nur an Zapfhahn und Schild. Bei kleinen Fässern geht dies immer. [true]
|
||||||
openLargeBarrelEverywhere: true
|
openLargeBarrelEverywhere: true
|
||||||
|
|
||||||
# Ob nur ein Minimum an Kessel-Partikeln dargestellt werden sollen
|
# Ob nur ein Minimum an Kessel-Partikeln dargestellt werden sollen [false]
|
||||||
minimalParticles: false
|
minimalParticles: false
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -87,7 +87,7 @@ autosave: 3
|
|||||||
debug: false
|
debug: false
|
||||||
|
|
||||||
# Config Version
|
# Config Version
|
||||||
version: '2.1.1'
|
version: '3.0'
|
||||||
oldMat: true
|
oldMat: true
|
||||||
|
|
||||||
|
|
||||||
@@ -506,7 +506,7 @@ colorInBrewer: true
|
|||||||
# If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
|
# If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
|
||||||
openLargeBarrelEverywhere: true
|
openLargeBarrelEverywhere: true
|
||||||
|
|
||||||
# If Cauldron Particles should be reduced to the bare minimum
|
# If Cauldron Particles should be reduced to the bare minimum [false]
|
||||||
minimalParticles: false
|
minimalParticles: false
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -88,7 +88,7 @@ autosave: 3
|
|||||||
debug: false
|
debug: false
|
||||||
|
|
||||||
# Version de configuration
|
# Version de configuration
|
||||||
version: '2.1.1'
|
version: '3.0'
|
||||||
oldMat: true
|
oldMat: true
|
||||||
|
|
||||||
|
|
||||||
@@ -501,7 +501,7 @@ colorInBrewer: true
|
|||||||
# Si le grand tonneau peut être ouvert en cliquant sur n'importe quel bloc, non seulement le robinet ou le panneau. Toujours "true" pour les petits tonneaux. [true]
|
# Si le grand tonneau peut être ouvert en cliquant sur n'importe quel bloc, non seulement le robinet ou le panneau. Toujours "true" pour les petits tonneaux. [true]
|
||||||
openLargeBarrelEverywhere: true
|
openLargeBarrelEverywhere: true
|
||||||
|
|
||||||
# If Cauldron Particles should be reduced to the bare minimum
|
# If Cauldron Particles should be reduced to the bare minimum [false]
|
||||||
minimalParticles: false
|
minimalParticles: false
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -87,7 +87,7 @@ autosave: 3
|
|||||||
debug: false
|
debug: false
|
||||||
|
|
||||||
# Versione del config
|
# Versione del config
|
||||||
version: '2.1.1'
|
version: '3.0'
|
||||||
oldMat: true
|
oldMat: true
|
||||||
|
|
||||||
|
|
||||||
@@ -493,7 +493,7 @@ colorInBrewer: true
|
|||||||
# Se un barile grande può essere aperto cliccandoci sopra, non solo sul cartello e sulla staccionata. Questo è sempre true per i barili piccoli. [true]
|
# Se un barile grande può essere aperto cliccandoci sopra, non solo sul cartello e sulla staccionata. Questo è sempre true per i barili piccoli. [true]
|
||||||
openLargeBarrelEverywhere: true
|
openLargeBarrelEverywhere: true
|
||||||
|
|
||||||
# If Cauldron Particles should be reduced to the bare minimum
|
# If Cauldron Particles should be reduced to the bare minimum [false]
|
||||||
minimalParticles: false
|
minimalParticles: false
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -86,7 +86,7 @@ autosave: 3
|
|||||||
debug: false
|
debug: false
|
||||||
|
|
||||||
# Config Version
|
# Config Version
|
||||||
version: '2.1.1'
|
version: '3.0'
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -255,7 +255,7 @@ cauldron:
|
|||||||
cactus:
|
cactus:
|
||||||
name: Agavensud
|
name: Agavensud
|
||||||
ingredients: cactus
|
ingredients: cactus
|
||||||
color: '00b300' # kakturs grün
|
color: '00b300' # kaktus grün
|
||||||
cookParticles:
|
cookParticles:
|
||||||
- '00b300/16'
|
- '00b300/16'
|
||||||
|
|
||||||
@@ -902,7 +902,7 @@ colorInBrewer: true
|
|||||||
# Ob große Fässer an jedem Block geöffnet werden können, nicht nur an Zapfhahn und Schild. Bei kleinen Fässern geht dies immer. [true]
|
# Ob große Fässer an jedem Block geöffnet werden können, nicht nur an Zapfhahn und Schild. Bei kleinen Fässern geht dies immer. [true]
|
||||||
openLargeBarrelEverywhere: true
|
openLargeBarrelEverywhere: true
|
||||||
|
|
||||||
# Ob nur ein Minimum an Kessel-Partikeln dargestellt werden sollen
|
# Ob nur ein Minimum an Kessel-Partikeln dargestellt werden sollen [false]
|
||||||
minimalParticles: false
|
minimalParticles: false
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -87,7 +87,7 @@ autosave: 3
|
|||||||
debug: false
|
debug: false
|
||||||
|
|
||||||
# Config Version
|
# Config Version
|
||||||
version: '2.1.1'
|
version: '3.0'
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -856,6 +856,7 @@ useGMInventories: true
|
|||||||
# use this for 'Residence' Plugin and any others that don't check all cases in the PlayerInteractEvent
|
# use this for 'Residence' Plugin and any others that don't check all cases in the PlayerInteractEvent
|
||||||
useVirtualChestPerms: false
|
useVirtualChestPerms: false
|
||||||
|
|
||||||
|
|
||||||
# Enable the Logging of Barrel Inventories to LogBlock [true]
|
# Enable the Logging of Barrel Inventories to LogBlock [true]
|
||||||
useLogBlock: true
|
useLogBlock: true
|
||||||
|
|
||||||
@@ -894,7 +895,7 @@ colorInBrewer: true
|
|||||||
# If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
|
# If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
|
||||||
openLargeBarrelEverywhere: true
|
openLargeBarrelEverywhere: true
|
||||||
|
|
||||||
# If Cauldron Particles should be reduced to the bare minimum
|
# If Cauldron Particles should be reduced to the bare minimum [false]
|
||||||
minimalParticles: false
|
minimalParticles: false
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -87,7 +87,7 @@ autosave: 3
|
|||||||
debug: false
|
debug: false
|
||||||
|
|
||||||
# Config Version
|
# Config Version
|
||||||
version: '2.1.1'
|
version: '3.0'
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -894,7 +894,7 @@ colorInBrewer: true
|
|||||||
# If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
|
# If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
|
||||||
openLargeBarrelEverywhere: true
|
openLargeBarrelEverywhere: true
|
||||||
|
|
||||||
# If Cauldron Particles should be reduced to the bare minimum
|
# If Cauldron Particles should be reduced to the bare minimum [false]
|
||||||
minimalParticles: false
|
minimalParticles: false
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -88,7 +88,7 @@ autosave: 3
|
|||||||
debug: false
|
debug: false
|
||||||
|
|
||||||
# Version de configuration
|
# Version de configuration
|
||||||
version: '2.1.1'
|
version: '3.0'
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -900,7 +900,7 @@ colorInBrewer: true
|
|||||||
# Si le grand tonneau peut être ouvert en cliquant sur n'importe quel bloc, non seulement le robinet ou le panneau. Toujours "true" pour les petits tonneaux. [true]
|
# Si le grand tonneau peut être ouvert en cliquant sur n'importe quel bloc, non seulement le robinet ou le panneau. Toujours "true" pour les petits tonneaux. [true]
|
||||||
openLargeBarrelEverywhere: true
|
openLargeBarrelEverywhere: true
|
||||||
|
|
||||||
# If Cauldron Particles should be reduced to the bare minimum
|
# If Cauldron Particles should be reduced to the bare minimum [false]
|
||||||
minimalParticles: false
|
minimalParticles: false
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -87,7 +87,7 @@ autosave: 3
|
|||||||
debug: false
|
debug: false
|
||||||
|
|
||||||
# Versione del config
|
# Versione del config
|
||||||
version: '2.1.1'
|
version: '3.0'
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -894,7 +894,7 @@ colorInBrewer: true
|
|||||||
# Se un barile grande può essere aperto cliccandoci sopra, non solo sul cartello e sulla staccionata. Questo è sempre true per i barili piccoli. [true]
|
# Se un barile grande può essere aperto cliccandoci sopra, non solo sul cartello e sulla staccionata. Questo è sempre true per i barili piccoli. [true]
|
||||||
openLargeBarrelEverywhere: true
|
openLargeBarrelEverywhere: true
|
||||||
|
|
||||||
# If Cauldron Particles should be reduced to the bare minimum
|
# If Cauldron Particles should be reduced to the bare minimum [false]
|
||||||
minimalParticles: false
|
minimalParticles: false
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -89,7 +89,7 @@ autosave: 3
|
|||||||
debug: false
|
debug: false
|
||||||
|
|
||||||
# 配置文件版本
|
# 配置文件版本
|
||||||
version: '2.1.1'
|
version: '3.0'
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -898,7 +898,7 @@ colorInBrewer: true
|
|||||||
# 大型熟成木桶可以通过右击桶身任意一个位置来打开, 而不需要专门右击其龙头. 这一操作对小型酒桶总为真.[true]
|
# 大型熟成木桶可以通过右击桶身任意一个位置来打开, 而不需要专门右击其龙头. 这一操作对小型酒桶总为真.[true]
|
||||||
openLargeBarrelEverywhere: false
|
openLargeBarrelEverywhere: false
|
||||||
|
|
||||||
# If Cauldron Particles should be reduced to the bare minimum
|
# If Cauldron Particles should be reduced to the bare minimum [false]
|
||||||
minimalParticles: false
|
minimalParticles: false
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -39,7 +39,7 @@ import java.util.Map;
|
|||||||
|
|
||||||
public class BConfig {
|
public class BConfig {
|
||||||
|
|
||||||
public static final String configVersion = "2.1.1";
|
public static final String configVersion = "3.0";
|
||||||
public static boolean updateCheck;
|
public static boolean updateCheck;
|
||||||
public static CommandSender reloader;
|
public static CommandSender reloader;
|
||||||
|
|
||||||
|
|||||||
@@ -55,6 +55,10 @@ public class ConfigUpdater {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void addLinesAt(String[] search, int offset, String... newLines) {
|
public void addLinesAt(String[] search, int offset, String... newLines) {
|
||||||
|
addLinesAt(search, offset, true, newLines);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void addLinesAt(String[] search, int offset, boolean appendIfNotFound, String... newLines) {
|
||||||
int index = indexOfStart(search[0]);
|
int index = indexOfStart(search[0]);
|
||||||
int s = 1;
|
int s = 1;
|
||||||
while (index == -1 && s < search.length) {
|
while (index == -1 && s < search.length) {
|
||||||
@@ -64,7 +68,7 @@ public class ConfigUpdater {
|
|||||||
|
|
||||||
if (index != -1) {
|
if (index != -1) {
|
||||||
addLines(index + offset, newLines);
|
addLines(index + offset, newLines);
|
||||||
} else {
|
} else if (appendIfNotFound) {
|
||||||
appendLines(newLines);
|
appendLines(newLines);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -237,9 +241,18 @@ public class ConfigUpdater {
|
|||||||
} else {
|
} else {
|
||||||
update21en();
|
update21en();
|
||||||
}
|
}
|
||||||
updateVersion(BConfig.configVersion);
|
|
||||||
fromVersion = "2.1.1";
|
fromVersion = "2.1.1";
|
||||||
}
|
}
|
||||||
|
if (fromVersion.equals("2.1.1")) {
|
||||||
|
update30CauldronParticles();
|
||||||
|
if (de) {
|
||||||
|
update30de();
|
||||||
|
} else {
|
||||||
|
update30en();
|
||||||
|
}
|
||||||
|
updateVersion(BConfig.configVersion);
|
||||||
|
fromVersion = "3.0";
|
||||||
|
}
|
||||||
|
|
||||||
if (P.use1_13 && oldMat) {
|
if (P.use1_13 && oldMat) {
|
||||||
updateMaterials(true);
|
updateMaterials(true);
|
||||||
@@ -1814,10 +1827,10 @@ public class ConfigUpdater {
|
|||||||
|
|
||||||
List<Tuple<String[], String[]>> additions = new ArrayList<>();
|
List<Tuple<String[], String[]>> additions = new ArrayList<>();
|
||||||
additions.add(new Tuple<>(
|
additions.add(new Tuple<>(
|
||||||
new String[]{" ex:"},
|
new String[]{" ex:", " bsp:"},
|
||||||
new String[]{c, " - 'RED/5'", " - 'WHITE/10'", " - '800000/25' # maroon"}));
|
new String[]{c, " - 'RED/5'", " - 'WHITE/10'", " - '800000/25' # maroon"}));
|
||||||
additions.add(new Tuple<>(
|
additions.add(new Tuple<>(
|
||||||
new String[]{" wheat:"},
|
new String[]{" wheat:", " wheat:"},
|
||||||
new String[]{c, " - '2d8686/8' # Dark Aqua"}));
|
new String[]{c, " - '2d8686/8' # Dark Aqua"}));
|
||||||
additions.add(new Tuple<>(
|
additions.add(new Tuple<>(
|
||||||
new String[]{" sugarcane:"},
|
new String[]{" sugarcane:"},
|
||||||
@@ -1865,7 +1878,7 @@ public class ConfigUpdater {
|
|||||||
new String[]{" glowstone_dust:"},
|
new String[]{" glowstone_dust:"},
|
||||||
new String[]{c, " - 'ffff99/3'", " - 'd9d926/15' # faded yellow"}));
|
new String[]{c, " - 'ffff99/3'", " - 'd9d926/15' # faded yellow"}));
|
||||||
additions.add(new Tuple<>(
|
additions.add(new Tuple<>(
|
||||||
new String[]{" applemead_base:"},
|
new String[]{" applemead_base:", " apfelmet_basis:"},
|
||||||
new String[]{c, " - 'e1ff4d/4'"}));
|
new String[]{c, " - 'e1ff4d/4'"}));
|
||||||
additions.add(new Tuple<>(
|
additions.add(new Tuple<>(
|
||||||
new String[]{" poi_grass:"},
|
new String[]{" poi_grass:"},
|
||||||
@@ -1887,9 +1900,6 @@ public class ConfigUpdater {
|
|||||||
if (index == -1 && addition.a().length > 1) {
|
if (index == -1 && addition.a().length > 1) {
|
||||||
index = indexOfStart(addition.a()[1]);
|
index = indexOfStart(addition.a()[1]);
|
||||||
}
|
}
|
||||||
if (index == -1 && addition.a().length > 2) {
|
|
||||||
index = indexOfStart(addition.a()[2]);
|
|
||||||
}
|
|
||||||
if (index >= start && index <= end) {
|
if (index >= start && index <= end) {
|
||||||
if (config.get(++index).startsWith(" name:")) {
|
if (config.get(++index).startsWith(" name:")) {
|
||||||
if (config.get(++index).startsWith(" ingredients:")) {
|
if (config.get(++index).startsWith(" ingredients:")) {
|
||||||
@@ -1908,6 +1918,90 @@ public class ConfigUpdater {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void update30de() {
|
||||||
|
addLinesAt(new String[]{"pukeDespawntime:", "enableKickOnOverdrink:", "language:"}, 1,
|
||||||
|
"",
|
||||||
|
"# Wie stark in Prozent der Spieler taumelt, je nach dem wie viel Alkohol er getrunken hat. Kann auf 0 und höher als 100 gesetzt werden",
|
||||||
|
"stumblePercent: 100",
|
||||||
|
"",
|
||||||
|
"# Ob seine Betrunkenheit dem Spieler kurz angezeigt werden soll wenn er etwas trinkt oder ein drainItem isst. [true]",
|
||||||
|
"showStatusOnDrink: true");
|
||||||
|
addLinesAt(new String[]{"hangoverDays:", "enableSealingTable:", "showStatusOnDrink:"}, 1,
|
||||||
|
"",
|
||||||
|
"# Partikel steigen von Kesseln auf wenn sie Zutaten und eine Feuerquelle haben [true]",
|
||||||
|
"# Die sich ändernde Farbe der Partikel kann beim Fermentieren mancher Rezepte helfen",
|
||||||
|
"enableCauldronParticles: true");
|
||||||
|
addLinesAt(new String[]{" # Oder RGB Farben", " # Eine Liste von allen Materialien", " # lore: Auflistung von zusätzlichem Text"}, 1,
|
||||||
|
" # cookParticles:",
|
||||||
|
" # Farbe der Partikel über dem Kessel während verschiedener Kochzeiten",
|
||||||
|
" # Farbe und Minute während die Farbe erscheinen soll. Z.B. eine Farbe bei 8 Minuten, übergehend zu einer anderen bei 18 minuten",
|
||||||
|
" # Als Liste, jede Farbe als Name oder RGB wie oben. Geschrieben 'Farbe/Minute'",
|
||||||
|
" # Zum Ende geht es in die letzte Farbe über, gibt es nur eine Farbe in der Liste, wird es von dieser langsam zu grau.");
|
||||||
|
int index = indexOfStart("# wood: Holz des Fasses 0=alle Holzsorten 1=Birke 2=Eiche");
|
||||||
|
if (index > -1) {
|
||||||
|
setLine(index, "# wood: Holz des Fasses 0=alle Holzsorten 1=Birke 2=Eiche 3=Jungel 4=Fichte 5=Akazie 6=Schwarzeiche 7=Karmesin 8=Wirr");
|
||||||
|
}
|
||||||
|
addLinesAt(new String[]{"# playercommands: Liste von Befehlen ausgeführt vom -Spieler-", "# drinktitle: Nachricht als Titel"}, 1, false,
|
||||||
|
"# Befehle nur für bestimmte Qualität möglich mit + Schlecht, ++ Mittel, +++ Gut, vorne anhängen.");
|
||||||
|
addLinesAt(new String[]{"# Andere Plugins (wenn installiert) nach Rechten zum öffnen von Fässern checken"}, 1, false,
|
||||||
|
"# Plugins 'Landlord' und 'Protection Stones' nutzen WorldGuard. 'ClaimChunk' wird nativ unterstützt.");
|
||||||
|
addLinesAt(new String[]{"useGriefPrevention:", "useLWC:", "useWorldGuard:"}, 1,
|
||||||
|
"useTowny: true");
|
||||||
|
addLinesAt(new String[]{"useGMInventories:", "# Plugins 'Landlord' und 'Prote", "# -- Plugin Kompatiblität --"}, 1,
|
||||||
|
"",
|
||||||
|
"# Beim Fass öffnen eine virtuelle Kiste nutzen um Rechte bei allen anderen Plugins abzufragen",
|
||||||
|
"# Könnte Anti-Cheat plugins verwirren aber sonst ok zu aktivieren",
|
||||||
|
"# Diese Option für das Plugin 'Residence' aktivieren, und andere Plugins, die nicht alle Fälle des PlayerInteractEvent checken",
|
||||||
|
"useVirtualChestPerms: false",
|
||||||
|
"");
|
||||||
|
addLinesAt(new String[]{"loadDataAsync:", "useOffhandForCauldron:", "# -- Verschiedene weitere", "useLogBlock:"}, 1,
|
||||||
|
"",
|
||||||
|
"# Ob nur ein Minimum an Kessel-Partikeln dargestellt werden sollen [false]",
|
||||||
|
"minimalParticles: false");
|
||||||
|
}
|
||||||
|
|
||||||
|
private void update30en() {
|
||||||
|
addLinesAt(new String[]{"pukeDespawntime:", "enableKickOnOverdrink:", "language:"}, 1,
|
||||||
|
"",
|
||||||
|
"# How much the Player stumbles depending on the amount of alcohol he drank. Can be set to 0 and higher than 100 [100]",
|
||||||
|
"stumblePercent: 100",
|
||||||
|
"",
|
||||||
|
"# Display his drunkeness to the player when he drinks a brew or eats a drainItem [true]",
|
||||||
|
"showStatusOnDrink: true");
|
||||||
|
addLinesAt(new String[]{"hangoverDays:", "enableSealingTable:", "showStatusOnDrink:"}, 1,
|
||||||
|
"",
|
||||||
|
"# Show Particles over Cauldrons when they have ingredients and a heat source. [true]",
|
||||||
|
"# The changing color of the particles can help with timing some recipes",
|
||||||
|
"enableCauldronParticles: true");
|
||||||
|
addLinesAt(new String[]{" # Or RGB colors", " # A list of materials can be found", " # lore: "}, 1,
|
||||||
|
" # cookParticles:",
|
||||||
|
" # Color of the Particles above the cauldron at different cooking-times",
|
||||||
|
" # Color and minute during which each color should appear, i.e. one color at 8 minutes fading to another at 18 minutes.",
|
||||||
|
" # As List, each Color as name or RGB, see above. Written as 'Color/Minute'",
|
||||||
|
" # It will fade to the last color in the end, if there is only one color in the list, it will fade to grey");
|
||||||
|
int index = indexOfStart("# wood: Wood of the barrel 0=any 1=Birch 2=Oak");
|
||||||
|
if (index > -1) {
|
||||||
|
setLine(index, "# wood: Wood of the barrel 0=any 1=Birch 2=Oak 3=Jungle 4=Spruce 5=Acacia 6=Dark Oak 7=Crimson 8=Warped");
|
||||||
|
}
|
||||||
|
addLinesAt(new String[]{"# playercommands: "}, 1, false,
|
||||||
|
"# Specific Commands for quality possible, using + bad, ++ normal, +++ good, added to the front of the line.");
|
||||||
|
addLinesAt(new String[]{"# Enable checking of other Plugins (if installed) for"}, 1, false,
|
||||||
|
"# Plugins 'Landlord' and 'Protection Stones' use the WorldGuard Flag. 'ClaimChunk' is natively supported.");
|
||||||
|
addLinesAt(new String[]{"useGriefPrevention:", "useLWC:", "useWorldGuard:"}, 1,
|
||||||
|
"useTowny: true");
|
||||||
|
addLinesAt(new String[]{"useGMInventories:", "# Plugins 'Landlord' and 'Protectio", "# -- Plugin Compatibility --"}, 1,
|
||||||
|
"",
|
||||||
|
"# Use a virtual chest when opening a Barrel to check with all other protection plugins",
|
||||||
|
"# This could confuse Anti-Cheat plugins, but is otherwise good to use",
|
||||||
|
"# use this for 'Residence' Plugin and any others that don't check all cases in the PlayerInteractEvent",
|
||||||
|
"useVirtualChestPerms: false",
|
||||||
|
"");
|
||||||
|
addLinesAt(new String[]{"loadDataAsync:", "useOffhandForCauldron:", "# -- Various Other Settings", "useLogBlock:"}, 1,
|
||||||
|
"",
|
||||||
|
"# If Cauldron Particles should be reduced to the bare minimum [false]",
|
||||||
|
"minimalParticles: false");
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
private void convertCookedSection(FileConfiguration yml, int toLine) {
|
private void convertCookedSection(FileConfiguration yml, int toLine) {
|
||||||
|
|||||||
@@ -27,6 +27,8 @@
|
|||||||
*/
|
*/
|
||||||
package com.dre.brewery.utility;
|
package com.dre.brewery.utility;
|
||||||
|
|
||||||
|
import org.jetbrains.annotations.Contract;
|
||||||
|
|
||||||
public class Tuple<A, B> {
|
public class Tuple<A, B> {
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -47,6 +49,7 @@ public class Tuple<A, B> {
|
|||||||
/**
|
/**
|
||||||
* Gets the first value in the tuple
|
* Gets the first value in the tuple
|
||||||
*/
|
*/
|
||||||
|
@Contract(pure = true)
|
||||||
public A first() {
|
public A first() {
|
||||||
return a;
|
return a;
|
||||||
}
|
}
|
||||||
@@ -54,6 +57,7 @@ public class Tuple<A, B> {
|
|||||||
/**
|
/**
|
||||||
* Gets the second value in the tuple
|
* Gets the second value in the tuple
|
||||||
*/
|
*/
|
||||||
|
@Contract(pure = true)
|
||||||
public B second() {
|
public B second() {
|
||||||
return b;
|
return b;
|
||||||
}
|
}
|
||||||
@@ -61,6 +65,7 @@ public class Tuple<A, B> {
|
|||||||
/**
|
/**
|
||||||
* Gets the first value in the tuple, Synonym for first()
|
* Gets the first value in the tuple, Synonym for first()
|
||||||
*/
|
*/
|
||||||
|
@Contract(pure = true)
|
||||||
public A a() {
|
public A a() {
|
||||||
return a;
|
return a;
|
||||||
}
|
}
|
||||||
@@ -68,6 +73,7 @@ public class Tuple<A, B> {
|
|||||||
/**
|
/**
|
||||||
* Gets the second value in the tuple, Synonym for second()
|
* Gets the second value in the tuple, Synonym for second()
|
||||||
*/
|
*/
|
||||||
|
@Contract(pure = true)
|
||||||
public B b() {
|
public B b() {
|
||||||
return b;
|
return b;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user