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Added BCauldron, Config, Custom Recipes
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package com.dre.brewery;
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//import java.util.concurrent.CopyOnWriteArrayList;
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import java.util.List;
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import java.util.Map;
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import java.util.HashMap;
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import org.bukkit.configuration.ConfigurationSection;
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import org.bukkit.Material;
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//import org.bukkit.potion.Potion;
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//import org.bukkit.potion.PotionType;
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//import org.bukkit.potion.PotionEffectType;
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import com.dre.brewery.P;
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import com.dre.brewery.BIngredients;
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public class BRecipe {
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private String[] name;// = new String[3];
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private Map<Material,Integer> ingredients = new HashMap<Material,Integer>();//material and amount
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private int cookingTime;//time to cook in cauldron
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private int destillruns;//runs through the brewer
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private Material filter;//filter on top of the brewer
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private Material destillPotion;//potion to add to custom ones in brewer
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private int wood;//type of wood the barrel has to consist of
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private int difficulty;//difficulty to brew the potion, how exact the instruction has to be followed
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private int alcohol;//Vol% of alcohol in perfect potion
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public BRecipe(ConfigurationSection configSectionRecipes,String recipeId){
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String[] name = configSectionRecipes.getString(recipeId+".name").split("/");
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if(name.length > 2){
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this.name = name;
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} else {
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this.name = new String[1];
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this.name[0] = name[0];
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}
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P.p.log("nameLength="+name.length);
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List<String> ingredientsList = configSectionRecipes.getStringList(recipeId+".ingredients");
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for(String item:ingredientsList){
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String[] ingredParts = item.split("/");
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ingredParts[0] = ingredParts[0].toUpperCase();
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this.ingredients.put(Material.getMaterial(ingredParts[0]),P.p.parseInt(ingredParts[1]));
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}
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this.cookingTime = configSectionRecipes.getInt(recipeId+".cookingtime");
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this.destillruns = configSectionRecipes.getInt(recipeId+".destillruns");
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this.filter = Material.getMaterial(configSectionRecipes.getString(recipeId+".filter"));
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this.destillPotion = Material.getMaterial(configSectionRecipes.getString(recipeId+".destillpotion"));
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if(destillPotion == null){
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destillPotion = Material.POTION;
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}
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this.wood = configSectionRecipes.getInt(recipeId+".wood");
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this.difficulty = configSectionRecipes.getInt(recipeId+".difficulty");
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this.alcohol = configSectionRecipes.getInt(recipeId+".alcohol");
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}
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public boolean isCookingOnly(){
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if(wood == 0 && destillruns == 0){
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return true;
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}
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return false;
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}
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}
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