mirror of
https://github.com/exituser/Brewery.git
synced 2026-09-17 06:38:56 +00:00
Added configname command
And removed some old config descriptions
This commit is contained in:
@@ -74,12 +74,10 @@ version: '1.8'
|
||||
# -- Rezepte für Getränke --
|
||||
|
||||
# name: Verschiedene Namen für schlecht/mittel/gut (Farbcodes möglich: z.b. &6)
|
||||
# ingredients: Auflistung von 'Material,Data/Anzahl'
|
||||
# ingredients: Auflistung von 'Material/Anzahl'
|
||||
# Halte ein Item in der Hand und benutze /brew configname um dessen Material herauszufinden und für ein Rezept zu benutzen
|
||||
# (Item-ids anstatt Material können in Bukkit nicht mehr benutzt werden)
|
||||
# Eine Liste von allen Materialien kann hier gefunden werden: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# Es kann ein Data-Wert (durability) angegeben werden, weglassen ignoriert diesen beim hinzufügen einer Zutat
|
||||
# Wenn Vault installiert ist können normale englische Item Namen verwendet werden, anstatt Material, ID und Data!
|
||||
# Vault erkennt Namen wie "Jungle Leaves" anstatt "LEAVES,3". Dies macht es viel einfacher!
|
||||
# cookingtime: Zeit in Echtminuten die die Zutaten kochen müssen
|
||||
# distillruns: Wie oft destilliert werden muss für vollen Alkoholgehalt (0=ohne Destillieren)
|
||||
# distilltime: Wie lange (in sekunden) ein Destillations-Durchlauf braucht (0=Standard Zeit von 40 sek) MC Standard wäre 20 sek
|
||||
@@ -91,8 +89,6 @@ version: '1.8'
|
||||
# difficulty: 1-10 Genauigkeit der Einhaltung der Vorgaben (1 = ungenau/einfach 10 = sehr genau/schwer)
|
||||
# alcohol: Alkoholgehalt 0-100 in absoluter Menge bei perfektem Getränk (wird dem Spieler hinzugefügt, bei 100 = tot)
|
||||
# effects: Auflistung Effekt/Level/Dauer Besonderere Trank-Effekte beim Trinken, Dauer in sek.
|
||||
# Ein 'X' an den Namen anhängen, um ihn zu verbergen. Bsp: 'POISONX/2/10' (WEAKNESS, INCREASE_DAMAGE, SLOW und SPEED sind immer verborgen.)
|
||||
# Effekte sind ab der 1.9 immer verborgen, wegen Änderungen an den Tränken.
|
||||
# Mögliche Effekte: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
|
||||
# Minimale und Maximale Level/Dauer können durch "-" festgelegt werden, Bsp: 'SPEED/1-2/30-40' = Level 1 und 30 sek minimal, Level 2 und 40 sek maximal
|
||||
# Diese Bereiche funktionieren auch umgekehrt, Bsp: 'POISON/3-1/20-5' für abschwächende Effekte bei guter Qualität
|
||||
@@ -108,8 +104,6 @@ recipes:
|
||||
- Cocoa_Beans/20
|
||||
- Spruce_Planks/8
|
||||
- Bedrock/1
|
||||
# - Jungle Leaves/64 # Nur mit Vault
|
||||
# - Green Dye/6 # Nur mit Vault
|
||||
cookingtime: 3
|
||||
distillruns: 2
|
||||
distilltime: 60
|
||||
@@ -122,7 +116,7 @@ recipes:
|
||||
- FIRE_RESISTANCE/20
|
||||
- HEAL/1
|
||||
- WEAKNESS/2-3/50-60
|
||||
- POISONX/1-0/20-0
|
||||
- POISON/1-0/20-0
|
||||
1:
|
||||
name: Ranziges Weißbier/Weißbier/Feines Weißbier
|
||||
ingredients:
|
||||
@@ -180,7 +174,7 @@ recipes:
|
||||
difficulty: 4
|
||||
alcohol: 12
|
||||
effects:
|
||||
- WATER_BREATHINGX/1-2/150
|
||||
- WATER_BREATHING/1-2/150
|
||||
6:
|
||||
name: Bitterer Rum/Würziger Rum/&6Goldener Rum
|
||||
ingredients:
|
||||
@@ -195,7 +189,7 @@ recipes:
|
||||
alcohol: 30
|
||||
effects:
|
||||
- FIRE_RESISTANCE/1/20-100
|
||||
- POISONX/1-0/30-0
|
||||
- POISON/1-0/30-0
|
||||
7:
|
||||
name: Abgeranzter Vodka/Vodka/Russischer Vodka
|
||||
ingredients:
|
||||
|
||||
@@ -71,12 +71,10 @@ version: '1.8'
|
||||
# -- Recipes for Potions --
|
||||
|
||||
# name: Different names for bad/normal/good (Formatting codes possible: such as &6)
|
||||
# ingredients: List of 'material,data/amount'
|
||||
# ingredients: List of 'material/amount'
|
||||
# With an item in your hand, use /brew configname to get its material for use in a recipe
|
||||
# (Item-ids instead of material are not supported by bukkit anymore and will not work)
|
||||
# A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# You can specify a data (durability) value, omitting it will ignore the data value of the added ingredient
|
||||
# If Vault is installed normal names can be used instead of material or id, so using Vault is highly recommended.
|
||||
# Vault will recognize things like "Jungle Leaves" instead of "LEAVES,3"
|
||||
# cookingtime: Time in real minutes ingredients have to boil
|
||||
# distillruns: How often it has to be distilled for full alcohol (0=without distilling)
|
||||
# distilltime: How long (in seconds) one distill-run takes (0=Default time of 40 sec) MC Default would be 20 sec
|
||||
@@ -88,8 +86,6 @@ version: '1.8'
|
||||
# difficulty: 1-10 accuracy needed to get good quality (1 = unaccurate/easy, 10 = very precise/hard)
|
||||
# alcohol: Absolute amount of alcohol 0-100 in a perfect potion (will be added directly to the player, where 100 means fainting)
|
||||
# effects: List of effect/level/duration Special potion-effect when drinking, duration in sek.
|
||||
# Suffix name with 'X' to hide effect from label. Sample: 'POISONX/2/10' (WEAKNESS, INCREASE_DAMAGE, SLOW and SPEED are always hidden.)
|
||||
# Effects are always hidden in 1.9 and newer, because of changes in the potion mechanics.
|
||||
# Possible Effects: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
|
||||
# Level or Duration ranges may be specified with a "-", ex. 'SPEED/1-2/30-40' = lvl 1 and 30 sec at worst and lvl 2 and 40 sec at best
|
||||
# Ranges also work high-low, ex. 'POISON/3-1/20-5' for weaker effects at good quality.
|
||||
@@ -105,8 +101,6 @@ recipes:
|
||||
- Cocoa_Beans/20
|
||||
- Spruce_Planks/8
|
||||
- Bedrock/1
|
||||
# - Jungle Leaves/64 # Only with Vault
|
||||
# - Green Dye/6 # Only with Vault
|
||||
cookingtime: 3
|
||||
distillruns: 2
|
||||
distilltime: 60
|
||||
@@ -119,7 +113,7 @@ recipes:
|
||||
- FIRE_RESISTANCE/20
|
||||
- HEAL/1
|
||||
- WEAKNESS/2-3/50-60
|
||||
- POISONX/1-0/20-0
|
||||
- POISON/1-0/20-0
|
||||
1:
|
||||
name: Skunky Wheatbeer/Wheatbeer/Fine Wheatbeer
|
||||
ingredients:
|
||||
@@ -177,7 +171,7 @@ recipes:
|
||||
difficulty: 4
|
||||
alcohol: 12
|
||||
effects:
|
||||
- WATER_BREATHINGX/1-2/150
|
||||
- WATER_BREATHING/1-2/150
|
||||
6:
|
||||
name: Bitter Rum/Spicy Rum/&6Golden Rum
|
||||
ingredients:
|
||||
@@ -192,7 +186,7 @@ recipes:
|
||||
alcohol: 30
|
||||
effects:
|
||||
- FIRE_RESISTANCE/1/20-100
|
||||
- POISONX/1-0/30-0
|
||||
- POISON/1-0/30-0
|
||||
7:
|
||||
name: Lousy Vodka/Vodka/Russian Vodka
|
||||
ingredients:
|
||||
|
||||
@@ -71,13 +71,11 @@ version: '1.8'
|
||||
# -- Recette pour les boissons --
|
||||
|
||||
# name: Différents noms pour la mauvaise/moyen/bonne qualité (Les codes de mise en forme sont pris en charge: comme par exemple &6 pour la couleur Or.)
|
||||
# ingredients: Liste des 'matériaux,data/montant'
|
||||
# ingredients: Liste des 'matériaux/montant'
|
||||
# With an item in your hand, use /brew configname to get its material for use in a recipe
|
||||
# (Les id d'objets à la place des matériaux sont obsolètes pour bukkit)
|
||||
# Ex: 'Sugar_Cane'
|
||||
# Une liste des matériaux peuvent-être trouvés ici: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# Vous pouvez spécifier une data (Ex: 5,3 -> Planche de bois de jungle), si vous ne le faites pas la data ne sera pas prise en compte (Ex : 5 -> Bois en général)
|
||||
# If Vault is installed normal names can be used instead of material or id, so using Vault is highly recommended.
|
||||
# Vault will recognize things like "Jungle Leaves" instead of "5,3"
|
||||
# cookingtime: Temps en minutes réelles durant lesquelles les ingrédients devront bouillir
|
||||
# distillruns: Combien de fois le breuvage devra être distillé pour un alcool de qualité (0=Ne pas distiller)
|
||||
# distilltime: How long (in seconds) one distill-run takes (0=Default time of 40 sec) MC Default would be 20 sec
|
||||
@@ -89,9 +87,6 @@ version: '1.8'
|
||||
# difficulty: 1-10 précision nécessaire pour obtenir une bonne qualité (1 = imprécis/facile, 10 = très précis/difficile)
|
||||
# alcohol: Le montant d'alcool absolu dans une boisson parfaite (cela sera ajouté directement au joueur, où 100% entraînera l'évanouissement), un degré d'alcooléisme en fait
|
||||
# effects: Liste des effets/durée en secondes lors de la consommation.
|
||||
# Rajouter le suffixe 'X' pour le cacher du label. Exemple: POISONX/10
|
||||
# (WEAKNESS, INCREASE_DAMAGE, SLOW et SPEED sont toujours cachés.)
|
||||
# Effects are always hidden in 1.9 and newer, because of changes in the potion mechanics.
|
||||
# Effets posssible: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
|
||||
# POUR LES EFFETS EN FONCTIONS DE LA QUALITE : Les Niveaux (I ou II) ou les Intervalles de durées d'effets doivent être spécifiés avec un "-".
|
||||
# Ex: 'SPEED/1-2/30-40' => Vitesse niveau 1 et durée de 30 sec pour la pire qualité, et niveau 2 et durée de 40 sec pour la meilleure.
|
||||
@@ -110,8 +105,6 @@ recipes:
|
||||
- Cocoa_Beans/20
|
||||
- Spruce_Planks/8
|
||||
- Bedrock/1
|
||||
# - Jungle Leaves/64 # Only with Vault
|
||||
# - Green Dye/6 # Only with Vault
|
||||
cookingtime: 3
|
||||
distillruns: 2
|
||||
distilltime: 60
|
||||
@@ -124,7 +117,7 @@ recipes:
|
||||
- FIRE_RESISTANCE/20
|
||||
- HEAL/1
|
||||
- WEAKNESS/2-3/50-60
|
||||
- POISONX/1-0/20-0
|
||||
- POISON/1-0/20-0
|
||||
1:
|
||||
name: Bière Blanche Fade/Bière Blanche/Bonne Bière Blanche
|
||||
ingredients:
|
||||
@@ -182,7 +175,7 @@ recipes:
|
||||
difficulty: 4
|
||||
alcohol: 12
|
||||
effects:
|
||||
- WATER_BREATHINGX/1-2/150
|
||||
- WATER_BREATHING/1-2/150
|
||||
6:
|
||||
name: Rhum Amer/Rhum Epicé/&6Rhum Doré
|
||||
ingredients:
|
||||
@@ -197,7 +190,7 @@ recipes:
|
||||
alcohol: 30
|
||||
effects:
|
||||
- FIRE_RESISTANCE/1/20-100
|
||||
- POISONX/1-0/30-0
|
||||
- POISON/1-0/30-0
|
||||
7:
|
||||
name: Vodka Sale/Vodka/Vodka Russe
|
||||
ingredients:
|
||||
|
||||
@@ -71,12 +71,10 @@ version: '1.8'
|
||||
# -- Ricette per pozioni --
|
||||
|
||||
# name: Tre nomi diversi per diverse qualità (cattivo/normale/buono). I codici come &6 possono essere usati.
|
||||
# ingredients: Lista degli ingredienti nel formato materiale,dati/quantità
|
||||
# ingredients: Lista degli ingredienti nel formato materiale/quantità
|
||||
# With an item in your hand, use /brew configname to get its material for use in a recipe
|
||||
# (Gli id invece dei materiali sono "disapprovati" da Bukkit)
|
||||
# Una lista di materiali può essere trovata qui: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# Puoi specificare dei dati dell'oggetto, ma se omesso sarà semplicemente ignorato.
|
||||
# Se Vault è installato i nomi normali possono essere usati invece del materiale o dell'id quindi l'uso di Vault è fortemente consigliato.
|
||||
# Vault riconoscerà cose come "Jungle Leaves" invece di "LEAVES,3".
|
||||
# cookingtime: Tempo in minuti richiesto dagli ingredienti per bollire
|
||||
# distillruns: Quanto spesso deve essere distillato per ottenere la versione perfetta con il volume alcolico impostato (0=non serve distillare).
|
||||
# distilltime: How long (in seconds) one distill-run takes (0=Default time of 40 sec) MC Default would be 20 sec
|
||||
@@ -88,8 +86,6 @@ version: '1.8'
|
||||
# difficoltà: Precisione richiesta per avere la migliore qualità da 1 a 10(1 = spreciso/più facile, 10 = molto preciso/più difficile)
|
||||
# alcohol: Volume alcolico da 0 a 100 nella versione perfetta (sarà aggiunta direttamente al giocatore, dove 100 è la quantità massima di alcohol assorbibile.
|
||||
# effects: Eventuali effetti come quelli delle pozioni nel formato di effetto/livello/durata.
|
||||
# Aggiungere il suffisso 'X' per nascondere l'effetto dalla descrizione. Esempio: 'POISONX/2/10' (gli effetti WEAKNESS, INCREASE_DAMAGE, SLOW and SPEED sono sempre nascosti).
|
||||
# Gli effetti sono sempre nascosti dalla 1.9 in poi, per via dei cambiamenti nelle meccaniche delle pozioni.
|
||||
# Lista di effetti possibili: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
|
||||
# Intervalli di livelli o durate possono essere specificati con un "-", per esempio 'SPEED/1-2/30-40'. Ciò significa nel peggior caso livello 1 e 30 secondi di durata e livello 2 e 40 secondi nel migliore.
|
||||
# Gli intervalli funzionano anche in ordine decrescente, per effetti più deboli a qualità maggiori. Esempio: 'POISON/3-1/20-5'.
|
||||
@@ -105,8 +101,6 @@ recipes:
|
||||
- Cocoa_Beans/20
|
||||
- Spruce_Planks/8
|
||||
- Bedrock/1
|
||||
# - Jungle Leaves/64 # Solo con Vault
|
||||
# - Green Dye/6 # Solo con Vault
|
||||
cookingtime: 3
|
||||
distillruns: 2
|
||||
distilltime: 60
|
||||
@@ -119,7 +113,7 @@ recipes:
|
||||
- FIRE_RESISTANCE/20
|
||||
- HEAL/1
|
||||
- WEAKNESS/2-3/50-60
|
||||
- POISONX/1-0/20-0
|
||||
- POISON/1-0/20-0
|
||||
1:
|
||||
name: Birra di frumento puzzolente/Birra di frumento/Birra di frumento pregiata
|
||||
ingredients:
|
||||
@@ -177,7 +171,7 @@ recipes:
|
||||
difficulty: 4
|
||||
alcohol: 12
|
||||
effects:
|
||||
- WATER_BREATHINGX/1-2/150
|
||||
- WATER_BREATHING/1-2/150
|
||||
6:
|
||||
name: Rum amaro/Rum speziato/&6Rum dorato
|
||||
ingredients:
|
||||
@@ -192,7 +186,7 @@ recipes:
|
||||
alcohol: 30
|
||||
effects:
|
||||
- FIRE_RESISTANCE/1/20-100
|
||||
- POISONX/1-0/30-0
|
||||
- POISON/1-0/30-0
|
||||
7:
|
||||
name: Vodka schifosa/Vodka/Vodka russa
|
||||
ingredients:
|
||||
|
||||
Reference in New Issue
Block a user