mirror of
https://github.com/exituser/Brewery.git
synced 2026-09-17 06:38:56 +00:00
Updated other Config and Language variations
This commit is contained in:
@@ -76,11 +76,119 @@ updateCheck: true
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# Autosave Intervall in Minuten [3]
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autosave: 3
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# Debug Nachrichten im Log anzeigen [false]
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debug: false
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# Config Version
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version: '1.8'
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oldMat: true
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# -- Eigene Items Definieren --
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# Die festgelegte id kann dann in einem Rezept verwendet werden
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# matchAny: true wenn es schon reicht wenn eine der Angaben zutrifft
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# material: Welche Art das Item haben muss
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# name: Welchen Namen das Item haben muss (Farbcodes möglich: z.b. &6)
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# lore: Was in der Lore des Items stehen muss
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customItems:
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bsp-item:
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# Ein Bedrock Item das Mauer heißt und in der Lore die angegebene Zeile hat
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material: BEDROCK
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name: 'Mauer'
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lore:
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- '&7Besonders gut geschützt'
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bsp-item2:
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# Mit matchAny muss nur eine der Angaben zutreffen.
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# Hier also eine der Türarten, oder ein Item namens Buchenholztür, oder ein Item mit 'Eine Tür' in der Lore
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matchAny: true
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material:
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- WOODEN_DOOR
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- IRON_DOOR
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name:
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- 'Buchenholztür'
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lore:
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- 'Eine Tür'
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himbeere:
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name: '&cHimbeere'
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# -- Zutaten im Kessel --
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# Hier kann angegeben werden welche Zutaten in den Kessel getan werden können und was mit ihnen geschieht.
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# name: Name des Basistrankes der aus dem Kessel kommt (Farbcodes möglich: z.b. &6)
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# ingredients: Auflistung von 'Material/Anzahl'
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# Halte ein Item in der Hand und benutze /brew ItemName um dessen Material herauszufinden und für ein Rezept zu benutzen
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# (Item-ids anstatt Material können in Bukkit nicht mehr benutzt werden)
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# Eine Liste von allen Materialien kann hier gefunden werden: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
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# color: Farbe des Trankes der aus dem Kessel kommt
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# Benutzbare Farben: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
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# Oder RGB Farben (Hex: also zB '99FF33') (Ohne #) (mit '') (Einfach nach "HTML color" im Internet suchen)
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# lore: Auflistung von zusätzlichem Text auf dem Trank. (Farbcodes möglich: z.b. &6)
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cauldron:
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bsp:
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name: Beispiel
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ingredients:
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- BEDROCK/2
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- DIAMOND
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color: BLACK
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lore:
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- Ein Beispiel für einen Basistrank
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- So kommt er aus dem Kessel
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# -- Eine Zutat: --
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wheat:
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name: Getreideferment
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ingredients: WHEAT
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sugarcane:
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name: Zuckersud
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ingredients: SUGAR_CANE
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color: 'f1ffad' # gelbliches grün
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apple:
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name: Apfelmost
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ingredients: APPLE
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potato:
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name: Kartoffelmaische
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ingredients: POTATO_ITEM
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grass:
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name: Kräuterbrühe
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ingredients: LONG_GRASS
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color: '99ff66' # helles grün
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rmushroom:
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name: Pilzsud
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ingredients: RED_MUSHROOM
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color: 'ff5c33' # bernsteinrot
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cocoa:
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name: Kakaobrühe
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ingredients: INK_SACK
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color: '804600' # mokka
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milk:
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name: Milchiges Wasser
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ingredients: MILK_BUCKET
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color: BRIGHT_GREY
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# -- Mehrere Zutaten: --
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apfelmet_basis:
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name: Apfel-Zuckersud
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ingredients:
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- SUGAR_CANE/3
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- APPLE
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color: 'e1ff4d' # grünliches gelb
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# -- Rezepte für Getränke --
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# name: Verschiedene Namen für schlecht/mittel/gut (Farbcodes möglich: z.b. &6)
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@@ -104,6 +212,10 @@ oldMat: true
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# alcohol: Alkoholgehalt 0-100 in absoluter Menge bei perfektem Getränk (wird dem Spieler hinzugefügt, bei 100 = tot)
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# lore: Auflistung von zusätzlichem Text auf dem fertigen Trank. (Farbcodes möglich: z.b. &6)
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# Lore nur für bestimmte Qualität möglich mit + Schlecht, ++ Mittel, +++ Gut, vorne anhängen.
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# servercommands: Liste von Befehlen ausgeführt vom Server wenn der Trank getrunken wird
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# playercommands: Liste von Befehlen ausgeführt vom Spieler wenn der Trank getrunken wird
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# drinkmessage: Nachricht im Chat beim trinken des Trankes
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# drinktitle: Nachricht als Titel auf dem Bildschirm an den Spieler beim trinken des Trankes
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# effects: Auflistung Effekt/Level/Dauer Besonderere Trank-Effekte beim Trinken, Dauer in sek.
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# Ein 'X' an den Namen anhängen, um ihn zu verbergen. Bsp: 'POISONX/2/10' (WEAKNESS, INCREASE_DAMAGE, SLOW und SPEED sind immer verborgen.)
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# Effekte sind ab der 1.9 immer verborgen, wegen Änderungen an den Tränken.
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@@ -114,7 +226,7 @@ oldMat: true
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recipes:
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# Ein vollständiges Beispiel zuerst:
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0:
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bsp:
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name: Schlechtes Beispiel/Beispiel/Gutes Beispiel
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ingredients:
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- SUGAR_CANE/5
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@@ -123,7 +235,9 @@ recipes:
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- WOOD,1/8
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- BEDROCK/1
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# - Jungle Leaves/64 # Nur mit Vault
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# - Green Dye/6 # Nur mit Vault
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- Brewery:Weißbier/2
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# - ExoticGarden:Grape/3
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- bsp-item/4
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cookingtime: 3
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distillruns: 2
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distilltime: 60
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@@ -135,17 +249,23 @@ recipes:
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lore:
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- Dies ist ein Beispiel Trank
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- ++Ganz normales Beispiel
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- Man kann ihn nicht brauen
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- Aber dies würde auf dem Trank stehen
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- Dies würde auf dem Trank stehen
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- + Riecht eklig
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- ++ Riecht ganz ok
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- +++ Riecht richtig gut
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servercommands:
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- weather clear
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playercommands:
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- homes
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drinkmessage: Schmeckt toll
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drinktitle: Wärmt dich von innen
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effects:
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- FIRE_RESISTANCE/20
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- HEAL/1
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- WEAKNESS/2-3/50-60
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- POISONX/1-0/20-0
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1:
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weißbier:
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name: Ranziges Weißbier/Weißbier/Feines Weißbier
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ingredients:
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- WHEAT/3
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@@ -156,7 +276,8 @@ recipes:
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color: BRIGHT_GREY
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difficulty: 1
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alcohol: 5
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2:
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bier:
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name: Ranziges Bier/Bier/Feines Bier
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ingredients:
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- WHEAT/6
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@@ -169,7 +290,8 @@ recipes:
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lore:
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- +++ &8Das perlt
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alcohol: 6
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3:
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dunkelbier:
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name: Ranziges Dunkelbier/Dunkelbier/Feines Dunkelbier
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ingredients:
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- WHEAT/6
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@@ -180,7 +302,8 @@ recipes:
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color: BLACK
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difficulty: 2
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alcohol: 7
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4:
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met:
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name: Scheußlicher Met/Met/&6Goldener Met
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ingredients:
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- SUGAR_CANE/6
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@@ -193,7 +316,8 @@ recipes:
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alcohol: 9
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lore:
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- +++ Hat einen goldenen Schein
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5:
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apfelmet:
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name: Apfelmet/Süßer Apfelmet/&6Goldensüßer Apfelmet
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ingredients:
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- SUGAR_CANE/6
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@@ -211,7 +335,8 @@ recipes:
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- +++ Hat eine wunderbare Apfelnote
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effects:
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- WATER_BREATHINGX/1-2/150
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6:
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rum:
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name: Bitterer Rum/Würziger Rum/&6Goldener Rum
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ingredients:
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- SUGAR_CANE/14
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@@ -226,7 +351,8 @@ recipes:
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effects:
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- FIRE_RESISTANCE/1/20-100
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- POISONX/1-0/30-0
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7:
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vodka:
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name: Abgeranzter Vodka/Vodka/Russischer Vodka
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ingredients:
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- POTATO_ITEM/10
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@@ -241,7 +367,8 @@ recipes:
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effects:
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- WEAKNESS/15
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- POISON/10
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8:
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absinth:
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name: minderwertiger Absinth/Absinth/Starker Absinth
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ingredients:
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- LONG_GRASS/15
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@@ -253,7 +380,8 @@ recipes:
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alcohol: 45
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effects:
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- POISON/20-30
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9:
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kartoffelsuppe:
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name: Kartoffelsuppe
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ingredients:
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- POTATO_ITEM/5
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@@ -263,7 +391,8 @@ recipes:
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difficulty: 1
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effects:
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- HEAL/0-1
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10:
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kaffee:
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name: Fader Kaffee/Kaffee/Starker Kaffee
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ingredients:
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- INK_SACK,3/12
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@@ -281,27 +410,13 @@ recipes:
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# Der Serveradmin kann neue Rezepte hinzufügen und bestehende ändern, um das Abschauen aus der Standardconfig zu verhindern.
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# cooked: ALLE möglichen Zutaten und die nach dem Gähren daraus entstehenden Tranknamen:
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# [Beispiel] MATERIAL: Name nach Gähren
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cooked:
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WHEAT: Getreideferment
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SUGAR_CANE: Zuckersud
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APPLE: Apfelmost
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POTATO_ITEM: Kartoffelmaische
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LONG_GRASS: Kräuterbrühe
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RED_MUSHROOM: Pilzsud
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INK_SACK: Farbige Brühe
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MILK_BUCKET: Milchiges Wasser
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# -- Plugin Kompatiblität --
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# Andere Plugins (wenn installiert) nach Rechten zum öffnen von Fässern checken [true]
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useWorldGuard: true
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useLWC: true
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useGriefPrevention: true
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useGMInventories: true
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useCitadel: true
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# Änderungen an Fassinventaren mit LogBlock aufzeichen [true]
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@@ -50,6 +50,12 @@ hangoverDays: 7
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colorInBarrels: true
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colorInBrewer: true
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# Always show the 1-5 stars on the item depending on the quality. If false, they will only appear when brewing [true]
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alwaysShowQuality: true
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# Always show the alcohol content on the item. If false, it will only show in the brewing stand [false]
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alwaysShowAlc: false
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# If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
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openLargeBarrelEverywhere: true
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@@ -71,11 +77,119 @@ updateCheck: true
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# Autosave interval in minutes [3]
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||||
autosave: 3
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# Show debug messages in log [false]
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debug: false
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|
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# Config Version
|
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version: '1.8'
|
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oldMat: true
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# -- Define custom items --
|
||||
# The defined id can then be used in recipes
|
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|
||||
# matchAny: true if it is already enough if one of the info matches
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# material: Which type the item has to be
|
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# name: Which name the item has to be (Formatting codes possible: such as &6)
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# lore: What has to be in the lore of the item
|
||||
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||||
customItems:
|
||||
ex-item:
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||||
# A Bedrock item called Wall and has the given line in its lore
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material: BEDROCK
|
||||
name: 'Wall'
|
||||
lore:
|
||||
- '&7Very well protected'
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||||
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||||
ex-item2:
|
||||
# Using matchAny only one of the following has to match.
|
||||
# In this case on of the door types, or an item called Beechwood Door, or an item with 'A door' in its lore
|
||||
matchAny: true
|
||||
material:
|
||||
- WOODEN_DOOR
|
||||
- IRON_DOOR
|
||||
name:
|
||||
- 'Beechwood Door'
|
||||
lore:
|
||||
- 'A door'
|
||||
|
||||
rasp:
|
||||
name: '&cRaspberry'
|
||||
|
||||
|
||||
# -- Ingredients in the Cauldron --
|
||||
# Which Ingredients are accepted by the Cauldron and the base potion resulting from them
|
||||
|
||||
# name: Name of the base potion coming out of the Cauldron (Formatting codes possible: such as &6)
|
||||
# ingredients: List of 'material/amount'
|
||||
# With an item in your hand, use /brew ItemName to get its material for use in a recipe
|
||||
# (Item-ids instead of material are not supported by bukkit anymore and will not work)
|
||||
# A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# color: Color of the potion from a cauldron.
|
||||
# Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
|
||||
# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
|
||||
# lore: List of additional text on the base potion. (Formatting codes possible: such as &6)
|
||||
|
||||
cauldron:
|
||||
ex:
|
||||
name: Example
|
||||
ingredients:
|
||||
- BEDROCK/2
|
||||
- DIAMOND
|
||||
color: BLACK
|
||||
lore:
|
||||
- An example for a Base Potion
|
||||
- This is how it comes out of a Cauldron
|
||||
|
||||
# -- One Ingredient: --
|
||||
wheat:
|
||||
name: Fermented wheat
|
||||
ingredients: WHEAT
|
||||
|
||||
sugarcane:
|
||||
name: Sugar brew
|
||||
ingredients: SUGAR_CANE
|
||||
color: 'f1ffad' # yellowish green
|
||||
|
||||
apple:
|
||||
name: Apple cider
|
||||
ingredients: APPLE
|
||||
|
||||
potato:
|
||||
name: Potatomash
|
||||
ingredients: POTATO_ITEM
|
||||
|
||||
grass:
|
||||
name: Boiled herbs
|
||||
ingredients: LONG_GRASS
|
||||
color: '99ff66' # bright green
|
||||
|
||||
rmushroom:
|
||||
name: Mushroom brew
|
||||
ingredients: RED_MUSHROOM
|
||||
color: 'ff5c33' # amber red
|
||||
|
||||
cocoa:
|
||||
name: Chocolately brew
|
||||
ingredients: INK_SACK
|
||||
color: '804600' # mocca
|
||||
|
||||
milk:
|
||||
name: Milky water
|
||||
ingredients: MILK_BUCKET
|
||||
color: BRIGHT_GREY
|
||||
|
||||
# -- Multiple Ingredients: --
|
||||
apfelmet_base:
|
||||
name: Apple-Sugar brew
|
||||
ingredients:
|
||||
- SUGAR_CANE/3
|
||||
- APPLE
|
||||
color: 'e1ff4d' # greenish yellow
|
||||
|
||||
|
||||
|
||||
# -- Recipes for Potions --
|
||||
|
||||
# name: Different names for bad/normal/good (Formatting codes possible: such as &6)
|
||||
@@ -97,6 +211,12 @@ oldMat: true
|
||||
# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
|
||||
# difficulty: 1-10 accuracy needed to get good quality (1 = unaccurate/easy, 10 = very precise/hard)
|
||||
# alcohol: Absolute amount of alcohol 0-100 in a perfect potion (will be added directly to the player, where 100 means fainting)
|
||||
# lore: List of additional text on the finished brew. (Formatting codes possible: such as &6)
|
||||
# Specific lore for quality possible, using + bad, ++ normal, +++ good, added to the front of the line.
|
||||
# servercommands: List of Commands executed by the Server when drinking the brew
|
||||
# playercommands: List of Commands executed by the Player when drinking the brew
|
||||
# drinkmessage: Chat-message to the Player when drinking the Brew
|
||||
# drinktitle: Title on Screen to the Player when drinking the Brew
|
||||
# effects: List of effect/level/duration Special potion-effect when drinking, duration in sek.
|
||||
# Suffix name with 'X' to hide effect from label. Sample: 'POISONX/2/10' (WEAKNESS, INCREASE_DAMAGE, SLOW and SPEED are always hidden.)
|
||||
# Effects are always hidden in 1.9 and newer, because of changes in the potion mechanics.
|
||||
@@ -107,13 +227,14 @@ oldMat: true
|
||||
|
||||
recipes:
|
||||
# Example Recipe with every possible entry first:
|
||||
0:
|
||||
ex:
|
||||
name: Bad Example/Example/Good Example
|
||||
ingredients:
|
||||
- SUGAR_CANE/5
|
||||
- DIAMOND/1
|
||||
- INK_SACK,3/20
|
||||
- WOOD,1/8
|
||||
- Brewery:Wheatbeer/2
|
||||
# - ExoticGarden:Grape/3
|
||||
- BEDROCK/1
|
||||
# - Jungle Leaves/64 # Only with Vault
|
||||
# - Green Dye/6 # Only with Vault
|
||||
@@ -125,12 +246,26 @@ recipes:
|
||||
color: DARK_RED
|
||||
difficulty: 3
|
||||
alcohol: 23
|
||||
lore:
|
||||
- This is an examble brew
|
||||
- ++Just a normal Example
|
||||
- This text would be on the brew
|
||||
- + Smells disgusting
|
||||
- ++ Smells alright
|
||||
- +++ Smells really good
|
||||
servercommands:
|
||||
- weather clear
|
||||
playercommands:
|
||||
- homes
|
||||
drinkmessage: Tastes good
|
||||
drinktitle: Warms you from inside
|
||||
effects:
|
||||
- FIRE_RESISTANCE/20
|
||||
- HEAL/1
|
||||
- WEAKNESS/2-3/50-60
|
||||
- POISONX/1-0/20-0
|
||||
1:
|
||||
|
||||
wheatbeer:
|
||||
name: Skunky Wheatbeer/Wheatbeer/Fine Wheatbeer
|
||||
ingredients:
|
||||
- WHEAT/3
|
||||
@@ -141,7 +276,8 @@ recipes:
|
||||
color: BRIGHT_GREY
|
||||
difficulty: 1
|
||||
alcohol: 5
|
||||
2:
|
||||
|
||||
beer:
|
||||
name: Skunky Beer/Beer/Fine Beer
|
||||
ingredients:
|
||||
- WHEAT/6
|
||||
@@ -151,8 +287,11 @@ recipes:
|
||||
age: 3
|
||||
color: ORANGE
|
||||
difficulty: 1
|
||||
lore:
|
||||
- +++ &8Crisp taste
|
||||
alcohol: 6
|
||||
3:
|
||||
|
||||
darkbeer:
|
||||
name: Skunky Darkbeer/Darkbeer/Fine Darkbeer
|
||||
ingredients:
|
||||
- WHEAT/6
|
||||
@@ -162,8 +301,11 @@ recipes:
|
||||
age: 8
|
||||
color: BLACK
|
||||
difficulty: 2
|
||||
lore:
|
||||
- +++ &8Roasted taste
|
||||
alcohol: 7
|
||||
4:
|
||||
|
||||
mead:
|
||||
name: Awkward Mead/Mead/&6Golden Mead
|
||||
ingredients:
|
||||
- SUGAR_CANE/6
|
||||
@@ -173,8 +315,11 @@ recipes:
|
||||
age: 4
|
||||
color: ORANGE
|
||||
difficulty: 2
|
||||
lore:
|
||||
- +++ Has a golden shine
|
||||
alcohol: 9
|
||||
5:
|
||||
|
||||
ap_mead:
|
||||
name: Apple Mead/Sweet Apple Mead/&6Sweet Golden Apple Mead
|
||||
ingredients:
|
||||
- SUGAR_CANE/6
|
||||
@@ -186,9 +331,14 @@ recipes:
|
||||
color: ORANGE
|
||||
difficulty: 4
|
||||
alcohol: 12
|
||||
lore:
|
||||
- +Is there any Apple in this?
|
||||
- ++Refreshing taste of Apple
|
||||
- +++Sweetest hint of Apple
|
||||
effects:
|
||||
- WATER_BREATHINGX/1-2/150
|
||||
6:
|
||||
|
||||
rum:
|
||||
name: Bitter Rum/Spicy Rum/&6Golden Rum
|
||||
ingredients:
|
||||
- SUGAR_CANE/14
|
||||
@@ -203,7 +353,8 @@ recipes:
|
||||
effects:
|
||||
- FIRE_RESISTANCE/1/20-100
|
||||
- POISONX/1-0/30-0
|
||||
7:
|
||||
|
||||
vodka:
|
||||
name: Lousy Vodka/Vodka/Russian Vodka
|
||||
ingredients:
|
||||
- POTATO_ITEM/10
|
||||
@@ -213,10 +364,12 @@ recipes:
|
||||
color: BRIGHT_GREY
|
||||
difficulty: 4
|
||||
alcohol: 20
|
||||
lore: +&8Almost undrinkable
|
||||
effects:
|
||||
- WEAKNESS/15
|
||||
- POISON/10
|
||||
8:
|
||||
|
||||
absinthe:
|
||||
name: Poor Absinthe/Absinthe/Strong Absinthe
|
||||
ingredients:
|
||||
- LONG_GRASS/15
|
||||
@@ -228,7 +381,8 @@ recipes:
|
||||
alcohol: 45
|
||||
effects:
|
||||
- POISON/20-30
|
||||
9:
|
||||
|
||||
potato_soup:
|
||||
name: Potato soup
|
||||
ingredients:
|
||||
- POTATO_ITEM/5
|
||||
@@ -238,7 +392,8 @@ recipes:
|
||||
difficulty: 1
|
||||
effects:
|
||||
- HEAL/0-1
|
||||
10:
|
||||
|
||||
coffee:
|
||||
name: Stale Coffee/Coffee/Strong Coffee
|
||||
ingredients:
|
||||
- INK_SACK,3/12
|
||||
@@ -246,6 +401,7 @@ recipes:
|
||||
cookingtime: 2
|
||||
color: BLACK
|
||||
difficulty: 3
|
||||
lore: + &8Probably a week old
|
||||
effects:
|
||||
- REGENERATION/1/2-5
|
||||
- SPEED/1/30-140
|
||||
@@ -255,28 +411,13 @@ recipes:
|
||||
# It is up to the Serveradmin to change and add Recipes, so players cannot cheat from the default config.
|
||||
|
||||
|
||||
|
||||
# cooked: EVERY possible ingredient and the names for the originating potions after fermenting:
|
||||
# [Example] MATERIAL: Name after cooking
|
||||
|
||||
cooked:
|
||||
WHEAT: Fermented wheat
|
||||
SUGAR_CANE: Sugar brew
|
||||
APPLE: Apple cider
|
||||
POTATO_ITEM: Potatomash
|
||||
LONG_GRASS: Boiled herbs
|
||||
RED_MUSHROOM: Mushroom brew
|
||||
INK_SACK: Colored brew
|
||||
MILK_BUCKET: Milky water
|
||||
|
||||
|
||||
|
||||
# -- Plugin Compatibility --
|
||||
|
||||
# Enable checking of other Plugins (if installed) for Barrel Permissions [true]
|
||||
useWorldGuard: true
|
||||
useLWC: true
|
||||
useGriefPrevention: true
|
||||
useGMInventories: true
|
||||
useCitadel: true
|
||||
|
||||
# Enable the Logging of Barrel Inventories to LogBlock [true]
|
||||
@@ -285,8 +426,7 @@ useLogBlock: true
|
||||
|
||||
# -- Chat Distortion Settings --
|
||||
|
||||
# If written Chat is distorted when the Player is Drunk,
|
||||
# so that it looks like drunk writing
|
||||
# If written Chat is distorted when the Player is Drunk, so that it looks like drunk writing
|
||||
# How much the chat is distorted depends on how drunk the Player is
|
||||
# Below are settings for what and how changes in chat occur
|
||||
enableChatDistortion: true
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
# config for Brewery.jar
|
||||
|
||||
|
||||
# Quelques traductions en français ont été faites avec DeepL
|
||||
# -- Paramètres --
|
||||
# Les paramètres par défaut sont entre []
|
||||
|
||||
@@ -50,17 +51,23 @@ hangoverDays: 7
|
||||
colorInBarrels: true
|
||||
colorInBrewer: true
|
||||
|
||||
# Toujours montrer les 1-5 étoiles sur les objets en fonction de leur qualité. S'ils sont faux, ils n'apparaîtront que lors de l'infusion. [true]
|
||||
alwaysShowQuality: true
|
||||
|
||||
# Toujours indiquer la teneur en alcool sur les objets. S'il est false, il n'apparaîtra que dans le stand de brassage. [false]
|
||||
alwaysShowAlc: false
|
||||
|
||||
# Si le grand tonneau peut être ouvert en cliquant sur n'importe quel bloc, non seulement le robinet ou le panneau. Toujours "true" pour les petits tonneaux. [true]
|
||||
openLargeBarrelEverywhere: true
|
||||
|
||||
# How many Brewery drinks can be put into the Minecraft barrels [6]
|
||||
# Combien de boissons de brasserie peuvent être mises dans les barils Minecraft [6]
|
||||
maxBrewsInMCBarrels: 6
|
||||
|
||||
# The used Ingredients and other brewing-data is saved to all Brewery Items. To prevent
|
||||
# hacked clients from reading what exactly was used to brew an item, the data can be encoded/scrambled.
|
||||
# This is a fast process to stop players from hacking out recipes, once they get hold of a brew.
|
||||
# Only drawback: brew items can only be used on another server with the same encodeKey.
|
||||
# So enable this if you want to make recipe cheating harder, but don't share any brews by world download, schematics, or other means. [false]
|
||||
# Les ingrédients et autres données de brassage utilisés sont sauvegardés dans tous les articles de brasserie. [false]
|
||||
# Pour empêcher les clients piratés de lire exactement ce qui a été utilisé pour infuser un élément, les données peuvent être encodées/brouillées.
|
||||
# Il s'agit d'un processus rapide pour empêcher les joueurs de pirater des recettes, une fois qu'ils mettent la main sur une bière.
|
||||
# Seul inconvénient: Les boissons brassicoles ne peuvent être utilisés que sur un autre serveur avec la même clé de chiffrement.
|
||||
# Activez cette option si vous voulez rendre la tricherie des recettes plus difficile, mais ne partagez pas les infusions par téléchargement mondial, schémas ou autres moyens.
|
||||
enableEncode: false
|
||||
encodeKey: 0
|
||||
|
||||
@@ -71,33 +78,150 @@ updateCheck: true
|
||||
# Intervale de la sauvegarde automatique en minutes [3]
|
||||
autosave: 3
|
||||
|
||||
# Show debug messages in log [false]
|
||||
debug: false
|
||||
|
||||
# Version de configuration
|
||||
version: '1.8'
|
||||
oldMat: true
|
||||
|
||||
|
||||
|
||||
# -- Définir des objets personnalisés --
|
||||
# L'id défini peut ensuite être utilisé dans les recettes
|
||||
|
||||
# matchAny: si c'est déjà assez si l'une des infos correspond
|
||||
# material: le type d'article à utiliser
|
||||
# name: Quel nom l'article doit porter (codes de formatage possibles : tels que &6)
|
||||
# lore: Ce qui doit être dans la lore de l'objet
|
||||
|
||||
customItems:
|
||||
ex-item:
|
||||
# Un objet Barrière appelé "Wall" et qui a la ligne donnée dans sa lore
|
||||
material: BEDROCK
|
||||
name: 'Wall'
|
||||
lore:
|
||||
- '&7Very well protected'
|
||||
|
||||
ex-item2:
|
||||
# En utilisant matchAny, un seul des éléments suivants doit correspondre.
|
||||
# Dans ce cas, l'un des types de porte, ou un article appelé "Beechwood Door", ou un objet avec "A door" dans sa lore.
|
||||
matchAny: true
|
||||
material:
|
||||
- WOODEN_DOOR
|
||||
- IRON_DOOR
|
||||
name:
|
||||
- 'Beechwood Door'
|
||||
lore:
|
||||
- 'A door'
|
||||
|
||||
rasp:
|
||||
name: '&cRaspberry'
|
||||
|
||||
|
||||
# -- Ingrédients dans le chaudron --
|
||||
# Quels sont les ingrédients acceptés par le chaudron et la potion de base qui en résulte
|
||||
|
||||
# name: Nom de la potion de base qui sort du chaudron (codes de formatage possibles : tels que &6)
|
||||
# ingredients: Liste des 'matériaux/montant'
|
||||
# Avec un objet en main, utilisez /brew ItemName pour obtenir son matériau pour une recette de cuisine
|
||||
# (Les id d'objets à la place des matériaux sont obsolètes pour bukkit)
|
||||
# Une liste des matériaux peuvent-être trouvés ici: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# color : Couleur de la potion provenant d'un chaudron.
|
||||
# Couleurs disponibles : DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
|
||||
# (Dans l'ordre : Rouge foncé, Rouge, Rouge clair, Orange, Rose, Bleu, Cyan, Eau, Vert, Noir, Gris, Gris clair)
|
||||
# Ou couleurs RGB (hex: par exemple '99FF33') (avec '') (recherche de "HTML color" sur internet)
|
||||
# lore: Liste de texte supplémentaire sur la potion de base. (Formatting codes possible: such as &6)
|
||||
|
||||
cauldron:
|
||||
ex:
|
||||
name: Exemple
|
||||
ingredients:
|
||||
- BEDROCK/2
|
||||
- DIAMOND
|
||||
color: BLACK
|
||||
lore:
|
||||
- Un exemple pour une potion de base
|
||||
- Voici comment il sort d'un chaudron
|
||||
|
||||
# -- Un ingrédient: --
|
||||
wheat:
|
||||
name: Blé fermenté
|
||||
ingredients: WHEAT
|
||||
|
||||
sugarcane:
|
||||
name: Sucre fermenté
|
||||
ingredients: SUGAR_CANE
|
||||
color: 'f1ffad' # yellowish green
|
||||
|
||||
apple:
|
||||
name: Cidre de pommes
|
||||
ingredients: APPLE
|
||||
|
||||
potato:
|
||||
name: Purée de Pommes de Terre
|
||||
ingredients: POTATO_ITEM
|
||||
|
||||
grass:
|
||||
name: Herbes bouillies
|
||||
ingredients: LONG_GRASS
|
||||
color: '99ff66' # bright green
|
||||
|
||||
rmushroom:
|
||||
name: Champignons fermentés
|
||||
ingredients: RED_MUSHROOM
|
||||
color: 'ff5c33' # amber red
|
||||
|
||||
cocoa:
|
||||
name: Infusion au chocolat
|
||||
ingredients: INK_SACK
|
||||
color: '804600' # mocca
|
||||
|
||||
milk:
|
||||
name: Eau laiteuse
|
||||
ingredients: MILK_BUCKET
|
||||
color: BRIGHT_GREY
|
||||
|
||||
# -- Ingrédients multiples: --
|
||||
apfelmet_base:
|
||||
name: Brassée pomme-sucre
|
||||
ingredients:
|
||||
- SUGAR_CANE/3
|
||||
- APPLE
|
||||
color: 'e1ff4d' # greenish yellow
|
||||
|
||||
|
||||
# -- Recette pour les boissons --
|
||||
|
||||
# name: Différents noms pour la mauvaise/moyen/bonne qualité (Les codes de mise en forme sont pris en charge: comme par exemple &6 pour la couleur Or.)
|
||||
# ingredients: Liste des 'matériaux,data/montant'
|
||||
# With an item in your hand, use /brew ItemName to get its material for use in a recipe
|
||||
# (Les id d'objets à la place des matériaux sont obsolètes pour bukkit et pourraient ne pas fonctionner dans le futur!)
|
||||
# Ex: 'SUGAR_CANE'
|
||||
# ingredients: Liste des 'matériaux/montant'
|
||||
# Avec un objet en main, utilisez /brew ItemName pour obtenir son matériau pour une recette de cuisine
|
||||
# (Les id d'objets à la place des matériaux sont obsolètes pour bukkit)
|
||||
# Ex: 'Sugar_Cane'
|
||||
# Une liste des matériaux peuvent-être trouvés ici: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# Vous pouvez spécifier une data (Ex: 5,3 -> Planche de bois de jungle), si vous ne le faites pas la data ne sera pas prise en compte (Ex : 5 -> Bois en général)
|
||||
# If Vault is installed normal names can be used instead of material or id, so using Vault is highly recommended.
|
||||
# Vault will recognize things like "Jungle Leaves" instead of "5,3"
|
||||
# Plugin items avec 'plugin:id' (Actuellement supporté ExoticGarden, Slimefun, MMOItems, Brewery)
|
||||
# Ou un élément personnalisé défini ci-dessus
|
||||
# cookingtime: Temps en minutes réelles durant lesquelles les ingrédients devront bouillir
|
||||
# distillruns: Combien de fois le breuvage devra être distillé pour un alcool de qualité (0=Ne pas distiller)
|
||||
# distilltime: How long (in seconds) one distill-run takes (0=Default time of 40 sec) MC Default would be 20 sec
|
||||
# distilltime: Combien de temps (en secondes) dure une distillation (0=Temps par défaut de 40 secondes) MC Par défaut serait de 20 secondes
|
||||
# wood: Type de bois du baril 0=aucun 1=Bouleau 2=Chêne 3=Jungle 4=Pin 5=Acacia 6=Chêne Noir
|
||||
# The Minecraft barrel is made of oak
|
||||
# Le tonneau Minecraft est en chêne.
|
||||
# age: Temps en jours de Minecraft, la potion devra être âgée dans un baril. 0=Pas besoin d'âge
|
||||
# color: Couleur de la potion après distillation/avoir laissé vieillir.
|
||||
# Couleurs disponibles: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY (Dans l'ordre : Rouge foncé, Rouge, Rouge clair, Orange, Rose, Bleu, Cyan, Eau, Vert, Noir, Gris, Gris clair)
|
||||
# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
|
||||
# Couleurs disponibles: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
|
||||
# (Dans l'ordre : Rouge foncé, Rouge, Rouge clair, Orange, Rose, Bleu, Cyan, Eau, Vert, Noir, Gris, Gris clair)
|
||||
# Ou couleurs RGB (hex: par exemple '99FF33') (avec '') (recherche de "HTML color" sur internet)
|
||||
# difficulty: 1-10 précision nécessaire pour obtenir une bonne qualité (1 = imprécis/facile, 10 = très précis/difficile)
|
||||
# alcohol: Le montant d'alcool absolu dans une boisson parfaite (cela sera ajouté directement au joueur, où 100% entraînera l'évanouissement), un degré d'alcooléisme en fait
|
||||
# lore: Liste des textes supplémentaires sur le breuvage fini. (Codes de formatage possibles : tels que &6)
|
||||
# Texte spécifique de qualité possible, en utilisant + mauvais, ++ normal, +++ bon, ajouté à l'avant de la ligne.
|
||||
# servercommands: Liste des commandes exécutées par le serveur lors de la consommation de la potion
|
||||
# playercommands: Liste des commandes exécutées par le joueur lors de la consommation de la potion
|
||||
# drinkmessage: Chat-message au joueur lorsqu'il boit la potion
|
||||
# drinktitle: Titre à l'écran du joueur lorsqu'il boit la potion
|
||||
# effects: Liste des effets/durée en secondes lors de la consommation.
|
||||
# Rajouter le suffixe 'X' pour le cacher du label. Exemple: POISONX/10
|
||||
# (WEAKNESS, INCREASE_DAMAGE, SLOW et SPEED sont toujours cachés.)
|
||||
@@ -115,10 +239,11 @@ recipes:
|
||||
0:
|
||||
name: Mauvais Exemple/Exemple/Bonne Exemple
|
||||
ingredients:
|
||||
- SUGAR_CANE/5
|
||||
- 264/1
|
||||
- DIAMOND/1
|
||||
- INK_SACK,3/20
|
||||
- 5,1/8
|
||||
- WOOD,1/8
|
||||
- Brewery:Wheatbeer/2
|
||||
# - ExoticGarden:Grape/3
|
||||
- BEDROCK/1
|
||||
# - Jungle Leaves/64 # Only with Vault
|
||||
# - Green Dye/6 # Only with Vault
|
||||
@@ -130,11 +255,25 @@ recipes:
|
||||
color: DARK_RED
|
||||
difficulty: 3
|
||||
alcohol: 23
|
||||
lore:
|
||||
- C'est un breuvage d'exemple
|
||||
- ++Juste un exemple normal
|
||||
- Ce texte serait sur le breuvage
|
||||
- + Ça sent dégueulasse.
|
||||
- ++ Ça sent bon
|
||||
- +++ Ça sent vraiment bon
|
||||
servercommands:
|
||||
- weather clear
|
||||
playercommands:
|
||||
- homes
|
||||
drinkmessage: C'est bon au goût
|
||||
drinktitle: vous réchauffe à l'intérieur
|
||||
effects:
|
||||
- FIRE_RESISTANCE/20
|
||||
- HEAL/1
|
||||
- WEAKNESS/2-3/50-60
|
||||
- POISONX/1-0/20-0
|
||||
|
||||
1:
|
||||
name: Bière Blanche Fade/Bière Blanche/Bonne Bière Blanche
|
||||
ingredients:
|
||||
@@ -146,6 +285,7 @@ recipes:
|
||||
color: BRIGHT_GREY
|
||||
difficulty: 1
|
||||
alcohol: 5
|
||||
|
||||
2:
|
||||
name: Bière Fade/Bière/Bonne Bière
|
||||
ingredients:
|
||||
@@ -157,6 +297,7 @@ recipes:
|
||||
color: ORANGE
|
||||
difficulty: 1
|
||||
alcohol: 6
|
||||
|
||||
3:
|
||||
name: Bière Brune Fade/Bière Brune/Bonne Bière Brune
|
||||
ingredients:
|
||||
@@ -168,6 +309,7 @@ recipes:
|
||||
color: BLACK
|
||||
difficulty: 2
|
||||
alcohol: 7
|
||||
|
||||
4:
|
||||
name: Hydromel Bizarre/Hydromel/&6Hydromel Doré
|
||||
ingredients:
|
||||
@@ -179,6 +321,7 @@ recipes:
|
||||
color: ORANGE
|
||||
difficulty: 2
|
||||
alcohol: 9
|
||||
|
||||
5:
|
||||
name: Hydromel de Pommes/Doux Hydromel de Pommes/&6Doux Hydromel de Pommes Dorées
|
||||
ingredients:
|
||||
@@ -193,6 +336,7 @@ recipes:
|
||||
alcohol: 12
|
||||
effects:
|
||||
- WATER_BREATHINGX/1-2/150
|
||||
|
||||
6:
|
||||
name: Rhum Amer/Rhum Epicé/&6Rhum Doré
|
||||
ingredients:
|
||||
@@ -208,6 +352,7 @@ recipes:
|
||||
effects:
|
||||
- FIRE_RESISTANCE/1/20-100
|
||||
- POISONX/1-0/30-0
|
||||
|
||||
7:
|
||||
name: Vodka Sale/Vodka/Vodka Russe
|
||||
ingredients:
|
||||
@@ -221,6 +366,7 @@ recipes:
|
||||
effects:
|
||||
- WEAKNESS/15
|
||||
- POISON/10
|
||||
|
||||
8:
|
||||
name: Absinthe pauvre/Absinthe/Absinthe forte
|
||||
ingredients:
|
||||
@@ -233,6 +379,7 @@ recipes:
|
||||
alcohol: 45
|
||||
effects:
|
||||
- POISON/20-30
|
||||
|
||||
9:
|
||||
name: Potato soup
|
||||
ingredients:
|
||||
@@ -243,6 +390,7 @@ recipes:
|
||||
difficulty: 1
|
||||
effects:
|
||||
- HEAL/0-1
|
||||
|
||||
10:
|
||||
name: Café fétide/Café/Café fort
|
||||
ingredients:
|
||||
@@ -260,28 +408,13 @@ recipes:
|
||||
# Ce sera aux Admins des serveurs de changer et d'ajouter les recettes, ainsi les joueurs ne pourront pas tricher avec les configuration de base.
|
||||
|
||||
|
||||
|
||||
# cooked: CHAQUE ingrédient possible avec le nom donné après la fermentation (la cuisson):
|
||||
# [Exemple] MATERIEL: Nom après la cuisson
|
||||
|
||||
cooked:
|
||||
WHEAT: Blé fermenté
|
||||
SUGAR_CANE: Sucre fermenté
|
||||
APPLE: Cidre de pommes
|
||||
POTATO_ITEM: Purée de Pommes de Terre
|
||||
LONG_GRASS: Herbes bouillies
|
||||
RED_MUSHROOM: Champignons fermentés
|
||||
INK_SACK: Fermentation colorée
|
||||
MILK_BUCKET: Eau laiteuse
|
||||
|
||||
|
||||
|
||||
# -- Compatibilité entre Plugins --
|
||||
|
||||
# Activer la vérification des autres plugins (si installés) pour les permissions des tonneaux. [true]
|
||||
useWorldGuard: true
|
||||
useLWC: true
|
||||
useGriefPrevention: true
|
||||
useGMInventories: true
|
||||
useCitadel: true
|
||||
|
||||
# Activer l'historique du contenu des tonneaux avec LogBlock [true]
|
||||
@@ -290,10 +423,9 @@ useLogBlock: true
|
||||
|
||||
# -- Paramètres de la distorsion du Chat --
|
||||
|
||||
# If written Chat is distorted when the Player is Drunk,
|
||||
# so that it looks like drunk writing
|
||||
# How much the chat is distorted depends on how drunk the Player is
|
||||
# Below are settings for what and how changes in chat occur
|
||||
# Si le Chat écrit est déformé quand le joueur est ivre, de sorte qu'il ressemble à un chat bourré en train d'écrire
|
||||
# Le degré de distorsion du chat dépend de l'état d'ébriété du joueur
|
||||
# Ci-dessous sont les paramètres pour ce qui et comment les changements dans le chat se produisent
|
||||
enableChatDistortion: true
|
||||
|
||||
# Ecrire dans les "logs" du serveur ce que le joueur devrait dire, à la place de la distorsion. [false]
|
||||
|
||||
@@ -50,6 +50,12 @@ hangoverDays: 7
|
||||
colorInBarrels: true
|
||||
colorInBrewer: true
|
||||
|
||||
# Always show the 1-5 stars on the item depending on the quality. If false, they will only appear when brewing [true]
|
||||
alwaysShowQuality: true
|
||||
|
||||
# Always show the alcohol content on the item. If false, it will only show in the brewing stand [false]
|
||||
alwaysShowAlc: false
|
||||
|
||||
# Se un barile grande può essere aperto cliccandoci sopra, non solo sul cartello e sulla staccionata. Questo è sempre true per i barili piccoli. [true]
|
||||
openLargeBarrelEverywhere: true
|
||||
|
||||
@@ -71,11 +77,117 @@ updateCheck: true
|
||||
# Intervallo di autosalvataggio in minuti [3]
|
||||
autosave: 3
|
||||
|
||||
# Show debug messages in log [false]
|
||||
debug: false
|
||||
|
||||
# Versione del config
|
||||
version: '1.8'
|
||||
oldMat: true
|
||||
|
||||
|
||||
|
||||
# -- Define custom items --
|
||||
# The defined id can then be used in recipes
|
||||
|
||||
# matchAny: true if it is already enough if one of the info matches
|
||||
# material: Which type the item has to be
|
||||
# name: Which name the item has to be (Formatting codes possible: such as &6)
|
||||
# lore: What has to be in the lore of the item
|
||||
|
||||
customItems:
|
||||
ex-item:
|
||||
# A Bedrock item called Wall and has the given line in its lore
|
||||
material: BEDROCK
|
||||
name: 'Wall'
|
||||
lore:
|
||||
- '&7Very well protected'
|
||||
|
||||
ex-item2:
|
||||
# Using matchAny only one of the following has to match.
|
||||
# In this case on of the door types, or an item called Beechwood Door, or an item with 'A door' in its lore
|
||||
matchAny: true
|
||||
material:
|
||||
- WOODEN_DOOR
|
||||
- IRON_DOOR
|
||||
name:
|
||||
- 'Beechwood Door'
|
||||
lore:
|
||||
- 'A door'
|
||||
|
||||
rasp:
|
||||
name: '&cRaspberry'
|
||||
|
||||
|
||||
# -- Ingredients in the Cauldron --
|
||||
# Which Ingredients are accepted by the Cauldron and the base potion resulting from them
|
||||
|
||||
# name: Name of the base potion coming out of the Cauldron (Formatting codes possible: such as &6)
|
||||
# ingredients: List of 'material/amount'
|
||||
# With an item in your hand, use /brew ItemName to get its material for use in a recipe
|
||||
# (Item-ids instead of material are not supported by bukkit anymore and will not work)
|
||||
# A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# color: Color of the potion from a cauldron.
|
||||
# Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
|
||||
# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
|
||||
# lore: List of additional text on the base potion. (Formatting codes possible: such as &6)
|
||||
|
||||
cauldron:
|
||||
ex:
|
||||
name: Example
|
||||
ingredients:
|
||||
- BEDROCK/2
|
||||
- DIAMOND
|
||||
color: BLACK
|
||||
lore:
|
||||
- An example for a Base Potion
|
||||
- This is how it comes out of a Cauldron
|
||||
|
||||
# -- One Ingredient: --
|
||||
wheat:
|
||||
name: Fermented wheat
|
||||
ingredients: WHEAT
|
||||
|
||||
sugarcane:
|
||||
name: Sugar brew
|
||||
ingredients: SUGAR_CANE
|
||||
color: 'f1ffad' # yellowish green
|
||||
|
||||
apple:
|
||||
name: Apple cider
|
||||
ingredients: APPLE
|
||||
|
||||
potato:
|
||||
name: Potatomash
|
||||
ingredients: POTATO_ITEM
|
||||
|
||||
grass:
|
||||
name: Boiled herbs
|
||||
ingredients: LONG_GRASS
|
||||
color: '99ff66' # bright green
|
||||
|
||||
rmushroom:
|
||||
name: Mushroom brew
|
||||
ingredients: RED_MUSHROOM
|
||||
color: 'ff5c33' # amber red
|
||||
|
||||
cocoa:
|
||||
name: Chocolately brew
|
||||
ingredients: INK_SACK
|
||||
color: '804600' # mocca
|
||||
|
||||
milk:
|
||||
name: Milky water
|
||||
ingredients: MILK_BUCKET
|
||||
color: BRIGHT_GREY
|
||||
|
||||
# -- Multiple Ingredients: --
|
||||
apfelmet_base:
|
||||
name: Apple-Sugar brew
|
||||
ingredients:
|
||||
- SUGAR_CANE/3
|
||||
- APPLE
|
||||
color: 'e1ff4d' # greenish yellow
|
||||
|
||||
# -- Ricette per pozioni --
|
||||
|
||||
# name: Tre nomi diversi per diverse qualità (cattivo/normale/buono). I codici come &6 possono essere usati.
|
||||
@@ -86,6 +198,8 @@ oldMat: true
|
||||
# Puoi specificare dei dati dell'oggetto, ma se omesso sarà semplicemente ignorato.
|
||||
# Se Vault è installato i nomi normali possono essere usati invece del materiale o dell'id quindi l'uso di Vault è fortemente consigliato.
|
||||
# Vault riconoscerà cose come "Jungle Leaves" invece di "LEAVES,3".
|
||||
# Plugin items with 'plugin:id' (Currently supporting ExoticGarden, Slimefun, MMOItems, Brewery)
|
||||
# Or a custom item defined above
|
||||
# cookingtime: Tempo in minuti richiesto dagli ingredienti per bollire
|
||||
# distillruns: Quanto spesso deve essere distillato per ottenere la versione perfetta con il volume alcolico impostato (0=non serve distillare).
|
||||
# distilltime: How long (in seconds) one distill-run takes (0=Default time of 40 sec) MC Default would be 20 sec
|
||||
@@ -97,6 +211,12 @@ oldMat: true
|
||||
# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
|
||||
# difficoltà: Precisione richiesta per avere la migliore qualità da 1 a 10(1 = spreciso/più facile, 10 = molto preciso/più difficile)
|
||||
# alcohol: Volume alcolico da 0 a 100 nella versione perfetta (sarà aggiunta direttamente al giocatore, dove 100 è la quantità massima di alcohol assorbibile.
|
||||
# lore: List of additional text on the finished brew. (Formatting codes possible: such as &6)
|
||||
# Specific lore for quality possible, using + bad, ++ normal, +++ good, added to the front of the line.
|
||||
# servercommands: List of Commands executed by the Server when drinking the brew
|
||||
# playercommands: List of Commands executed by the Player when drinking the brew
|
||||
# drinkmessage: Chat-message to the Player when drinking the Brew
|
||||
# drinktitle: Title on Screen to the Player when drinking the Brew
|
||||
# effects: Eventuali effetti come quelli delle pozioni nel formato di effetto/livello/durata.
|
||||
# Aggiungere il suffisso 'X' per nascondere l'effetto dalla descrizione. Esempio: 'POISONX/2/10' (gli effetti WEAKNESS, INCREASE_DAMAGE, SLOW and SPEED sono sempre nascosti).
|
||||
# Gli effetti sono sempre nascosti dalla 1.9 in poi, per via dei cambiamenti nelle meccaniche delle pozioni.
|
||||
@@ -110,10 +230,11 @@ recipes:
|
||||
0:
|
||||
name: Cattivo esempio/Esempio/Buon esempio
|
||||
ingredients:
|
||||
- SUGAR_CANE/5
|
||||
- 264/1
|
||||
- DIAMOND/1
|
||||
- INK_SACK,3/20
|
||||
- 5,1/8
|
||||
- WOOD,1/8
|
||||
- Brewery:Wheatbeer/2
|
||||
# - ExoticGarden:Grape/3
|
||||
- BEDROCK/1
|
||||
# - Jungle Leaves/64 # Solo con Vault
|
||||
# - Green Dye/6 # Solo con Vault
|
||||
@@ -125,11 +246,25 @@ recipes:
|
||||
color: DARK_RED
|
||||
difficulty: 3
|
||||
alcohol: 23
|
||||
lore:
|
||||
- This is an examble brew
|
||||
- ++Just a normal Example
|
||||
- This text would be on the brew
|
||||
- + Smells disgusting
|
||||
- ++ Smells alright
|
||||
- +++ Smells really good
|
||||
servercommands:
|
||||
- weather clear
|
||||
playercommands:
|
||||
- homes
|
||||
drinkmessage: Tastes good
|
||||
drinktitle: Warms you from inside
|
||||
effects:
|
||||
- FIRE_RESISTANCE/20
|
||||
- HEAL/1
|
||||
- WEAKNESS/2-3/50-60
|
||||
- POISONX/1-0/20-0
|
||||
|
||||
1:
|
||||
name: Birra di frumento puzzolente/Birra di frumento/Birra di frumento pregiata
|
||||
ingredients:
|
||||
@@ -141,6 +276,7 @@ recipes:
|
||||
color: BRIGHT_GREY
|
||||
difficulty: 1
|
||||
alcohol: 5
|
||||
|
||||
2:
|
||||
name: Birra puzzolente/Birra/Birra pregiata
|
||||
ingredients:
|
||||
@@ -152,6 +288,7 @@ recipes:
|
||||
color: ORANGE
|
||||
difficulty: 1
|
||||
alcohol: 6
|
||||
|
||||
3:
|
||||
name: Birra scura puzzolente/Birra scura/Birra scura pregiata
|
||||
ingredients:
|
||||
@@ -163,6 +300,7 @@ recipes:
|
||||
color: BLACK
|
||||
difficulty: 2
|
||||
alcohol: 7
|
||||
|
||||
4:
|
||||
name: Idromele scarso/Idromele/&6Idromele dorato
|
||||
ingredients:
|
||||
@@ -174,6 +312,7 @@ recipes:
|
||||
color: ORANGE
|
||||
difficulty: 2
|
||||
alcohol: 9
|
||||
|
||||
5:
|
||||
name: Idromele di mele/Idromele di mele dolci/&6Idromele di mele dolci dorato
|
||||
ingredients:
|
||||
@@ -188,6 +327,7 @@ recipes:
|
||||
alcohol: 12
|
||||
effects:
|
||||
- WATER_BREATHINGX/1-2/150
|
||||
|
||||
6:
|
||||
name: Rum amaro/Rum speziato/&6Rum dorato
|
||||
ingredients:
|
||||
@@ -203,6 +343,7 @@ recipes:
|
||||
effects:
|
||||
- FIRE_RESISTANCE/1/20-100
|
||||
- POISONX/1-0/30-0
|
||||
|
||||
7:
|
||||
name: Vodka schifosa/Vodka/Vodka russa
|
||||
ingredients:
|
||||
@@ -216,6 +357,7 @@ recipes:
|
||||
effects:
|
||||
- WEAKNESS/15
|
||||
- POISON/10
|
||||
|
||||
8:
|
||||
name: Assenzio scarso/Assenzio/Assenzio forte
|
||||
ingredients:
|
||||
@@ -228,6 +370,7 @@ recipes:
|
||||
alcohol: 45
|
||||
effects:
|
||||
- POISON/20-30
|
||||
|
||||
9:
|
||||
name: Zuppa di patate
|
||||
ingredients:
|
||||
@@ -238,6 +381,7 @@ recipes:
|
||||
difficulty: 1
|
||||
effects:
|
||||
- HEAL/0-1
|
||||
|
||||
10:
|
||||
name: Caffè stantio/Caffè/Caffè forte
|
||||
ingredients:
|
||||
@@ -256,27 +400,13 @@ recipes:
|
||||
|
||||
|
||||
|
||||
# cooked: OGNI possibile ingrediente e i nomi per la pozione originatasi dopo la fermentazione.
|
||||
# (Esempio) MATERIALE: Nome dopo la cottura
|
||||
|
||||
cooked:
|
||||
WHEAT: Frumento fermentato
|
||||
SUGAR_CANE: Miscela zuccherata
|
||||
APPLE: Sidro di mele
|
||||
POTATO_ITEM: Purè di patate
|
||||
LONG_GRASS: Erbe bollite
|
||||
RED_MUSHROOM: Miscela ai funghi
|
||||
INK_SACK: Miscela colorata
|
||||
MILK_BUCKET: Acqua lattea
|
||||
|
||||
|
||||
|
||||
# -- Compatibilità con altri plugin --
|
||||
|
||||
# Abilita il controllo della presenza di altri plugin per i permessi relativi ai barili[true]
|
||||
useWorldGuard: true
|
||||
useLWC: true
|
||||
useGriefPrevention: true
|
||||
useGMInventories: true
|
||||
useCitadel: true
|
||||
|
||||
# Abilita il logging degli inventari dei barili [true]
|
||||
|
||||
Reference in New Issue
Block a user