mirror of
https://github.com/exituser/Brewery.git
synced 2026-09-17 08:59:01 +00:00
Added Custom Items and Cauldron-Recipes
This commit is contained in:
+255
-160
@@ -40,8 +40,8 @@ pukeDespawntime: 60
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# Consumable Item/strength. Decreases the alcohol level by <strength> when consumed. (list)
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drainItems:
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- Bread/4
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- Milk_Bucket/2
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- Bread/4
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- Milk_Bucket/2
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# Time (in days) that drunkeness-data stays in memory after a player goes offline, to apply hangover etc. [7]
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hangoverDays: 7
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@@ -81,6 +81,111 @@ autosave: 3
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version: '1.8'
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# -- Define custom items --
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# The defined id can then be used in recipes
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# matchAny: true if it is already enough if one of the info matches
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# material: Which type the item has to be
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# name: Which name the item has to be (Formatting codes possible: such as &6)
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# lore: What has to be in the lore of the item
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customItems:
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ex-item:
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# A Barrier item called Wall and has the given line in its lore
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material: Barrier
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name: 'Wall'
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lore:
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- '&7Very well protected'
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ex-item2:
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# Using matchAny only one of the following has to match.
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# In this case on of the door types, or an item called Beechwood Door, or an item with 'A door' in its lore
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matchAny: true
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material:
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- Acacia_Door
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- Oak_Door
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- Spruce_Door
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name:
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- 'Beechwood Door'
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lore:
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- 'A door'
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rasp:
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name: '&cRaspberry'
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# -- Ingredients in the Cauldron --
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# Which Ingredients are accepted by the Cauldron and the base potion resulting from them
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# name: Name of the base potion coming out of the Cauldron (Formatting codes possible: such as &6)
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# ingredients: List of 'material/amount'
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# With an item in your hand, use /brew ItemName to get its material for use in a recipe
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# (Item-ids instead of material are not supported by bukkit anymore and will not work)
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# A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
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# color: Color of the potion from a cauldron.
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# Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
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# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
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# lore: List of additional text on the base potion. (Formatting codes possible: such as &6)
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cauldron:
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ex:
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name: Example
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ingredients:
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- Bedrock/2
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- Diamond
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color: BLACK
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lore:
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- An example for a Base Potion
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- This is how it comes out of a Cauldron
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# -- One Ingredient: --
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wheat:
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name: Fermented wheat
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ingredients: Wheat
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sugarcane:
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name: Sugar brew
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ingredients: Sugar_Cane
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color: 'f1ffad' # yellowish green
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apple:
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name: Apple cider
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ingredients: Apple
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potato:
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name: Potatomash
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ingredients: Potato
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grass:
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name: Boiled herbs
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ingredients: Grass
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color: '99ff66' # bright green
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rmushroom:
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name: Mushroom brew
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ingredients: Red_Mushroom
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color: 'ff5c33' # amber red
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cocoa:
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name: Chocolately brew
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ingredients: Cocoa_Beans
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color: '804600' # mocca
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milk:
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name: Milky water
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ingredients: Milk_Bucket
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color: BRIGHT_GREY
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# -- Multiple Ingredients: --
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apfelmet_base:
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name: Apple-Sugar brew
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ingredients:
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- Sugar_Cane/3
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- Apple
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color: 'e1ff4d' # greenish yellow
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# -- Recipes for Potions --
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# name: Different names for bad/normal/good (Formatting codes possible: such as &6)
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@@ -101,8 +206,6 @@ version: '1.8'
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# alcohol: Absolute amount of alcohol 0-100 in a perfect potion (will be added directly to the player, where 100 means fainting)
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# lore: List of additional text on the finished brew. (Formatting codes possible: such as &6)
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# Specific lore for quality possible, using + bad, ++ normal, ++ good, added to the front of the line.
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# lore: Auflistung von zusätzlichem Text auf dem fertigen Trank. (Farbcodes möglich: z.b. &6)
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# Lore nur für bestimmte Qualität möglich mit + Schlecht, ++ Mittel, +++ Gut, vorne anhängen.
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# effects: List of effect/level/duration Special potion-effect when drinking, duration in sek.
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# Possible Effects: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
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# Level or Duration ranges may be specified with a "-", ex. 'SPEED/1-2/30-40' = lvl 1 and 30 sec at worst and lvl 2 and 40 sec at best
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@@ -110,188 +213,180 @@ version: '1.8'
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# Highest possible Duration: 1638 sec. Instant Effects dont need any duration specified.
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recipes:
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# Example Recipe with every possible entry first:
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0:
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name: Bad Example/Example/Good Example
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ingredients:
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- Sugar_Cane/5
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# Example Recipe with every possible entry first:
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ex:
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name: Bad Example/Example/Good Example
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ingredients:
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- Diamond/1
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- Cocoa_Beans/20
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- Spruce_Planks/8
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- Bedrock/1
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cookingtime: 3
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distillruns: 2
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distilltime: 60
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wood: 4
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age: 11
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color: DARK_RED
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difficulty: 3
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alcohol: 23
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lore:
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- This is an examble brew
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- ++Just a normal Example
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- This text would be on the brew
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- + Smells disgusting
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- ++ Smells alright
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- +++ Smells really good
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effects:
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cookingtime: 3
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distillruns: 2
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distilltime: 60
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wood: 4
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age: 11
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color: DARK_RED
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difficulty: 3
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alcohol: 23
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lore:
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- This is an examble brew
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- ++Just a normal Example
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- This text would be on the brew
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- + Smells disgusting
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- ++ Smells alright
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- +++ Smells really good
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effects:
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- FIRE_RESISTANCE/20
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- HEAL/1
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- WEAKNESS/2-3/50-60
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- POISON/1-0/20-0
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1:
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name: Skunky Wheatbeer/Wheatbeer/Fine Wheatbeer
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ingredients:
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wheatbeer:
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name: Skunky Wheatbeer/Wheatbeer/Fine Wheatbeer
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ingredients:
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- Wheat/3
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cookingtime: 8
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distillruns: 0
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wood: 1
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age: 2
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color: BRIGHT_GREY
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difficulty: 1
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alcohol: 5
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2:
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name: Skunky Beer/Beer/Fine Beer
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ingredients:
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cookingtime: 8
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distillruns: 0
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wood: 1
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age: 2
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color: BRIGHT_GREY
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difficulty: 1
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alcohol: 5
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beer:
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name: Skunky Beer/Beer/Fine Beer
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ingredients:
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- Wheat/6
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cookingtime: 8
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distillruns: 0
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wood: 0
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age: 3
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color: ORANGE
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difficulty: 1
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lore:
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- +++ &8Crisp taste
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alcohol: 6
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3:
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name: Skunky Darkbeer/Darkbeer/Fine Darkbeer
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ingredients:
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cookingtime: 8
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distillruns: 0
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wood: 0
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age: 3
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color: ORANGE
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difficulty: 1
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lore:
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- +++ &8Crisp taste
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alcohol: 6
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darkbeer:
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name: Skunky Darkbeer/Darkbeer/Fine Darkbeer
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ingredients:
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- Wheat/6
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cookingtime: 8
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distillruns: 0
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wood: 4
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age: 8
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color: BLACK
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difficulty: 2
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lore:
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- +++ &8Roasted taste
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alcohol: 7
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4:
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name: Awkward Mead/Mead/&6Golden Mead
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ingredients:
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cookingtime: 8
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distillruns: 0
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wood: 4
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age: 8
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color: BLACK
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difficulty: 2
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lore:
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- +++ &8Roasted taste
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alcohol: 7
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mead:
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name: Awkward Mead/Mead/&6Golden Mead
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ingredients:
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- Sugar_Cane/6
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cookingtime: 3
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distillruns: 0
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wood: 2
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age: 4
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color: ORANGE
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difficulty: 2
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lore:
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- +++ Has a golden shine
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alcohol: 9
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5:
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name: Apple Mead/Sweet Apple Mead/&6Sweet Golden Apple Mead
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ingredients:
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cookingtime: 3
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distillruns: 0
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wood: 2
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age: 4
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color: ORANGE
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difficulty: 2
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lore:
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- +++ Has a golden shine
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alcohol: 9
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ap_mead:
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name: Apple Mead/Sweet Apple Mead/&6Sweet Golden Apple Mead
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ingredients:
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- Sugar_Cane/6
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- Apple/2
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cookingtime: 4
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distillruns: 0
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wood: 2
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age: 4
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color: ORANGE
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difficulty: 4
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alcohol: 12
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lore:
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- +Is there any Apple in this?
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- ++Refreshing taste of Apple
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- +++Sweetest hint of Apple
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effects:
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cookingtime: 4
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distillruns: 0
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wood: 2
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age: 4
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color: ORANGE
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difficulty: 4
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alcohol: 12
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lore:
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- +Is there any Apple in this?
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- ++Refreshing taste of Apple
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- +++Sweetest hint of Apple
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effects:
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- WATER_BREATHING/1-2/150
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6:
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name: Bitter Rum/Spicy Rum/&6Golden Rum
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ingredients:
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rum:
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name: Bitter Rum/Spicy Rum/&6Golden Rum
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ingredients:
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- Sugar_Cane/14
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cookingtime: 5
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distillruns: 2
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distilltime: 30
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wood: 2
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age: 14
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color: DARK_RED
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difficulty: 6
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alcohol: 30
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effects:
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cookingtime: 5
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distillruns: 2
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distilltime: 30
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wood: 2
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age: 14
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color: DARK_RED
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difficulty: 6
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alcohol: 30
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effects:
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- FIRE_RESISTANCE/1/20-100
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- POISON/1-0/30-0
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7:
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name: Lousy Vodka/Vodka/Russian Vodka
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ingredients:
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vodka:
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name: Lousy Vodka/Vodka/Russian Vodka
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ingredients:
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- Potato/10
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cookingtime: 15
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distillruns: 3
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age: 0
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color: BRIGHT_GREY
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difficulty: 4
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alcohol: 20
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lore: +&8Almost undrinkable
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effects:
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cookingtime: 15
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distillruns: 3
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age: 0
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color: BRIGHT_GREY
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difficulty: 4
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alcohol: 20
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lore: +&8Almost undrinkable
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effects:
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- WEAKNESS/15
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- POISON/10
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8:
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name: Poor Absinthe/Absinthe/Strong Absinthe
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ingredients:
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- Grass/15
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cookingtime: 3
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distillruns: 6
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distilltime: 80
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color: GREEN
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difficulty: 8
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alcohol: 45
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effects:
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- POISON/20-30
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9:
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name: Potato soup
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ingredients:
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- Potato/5
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- Grass/3
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cookingtime: 3
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color: PINK
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difficulty: 1
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effects:
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- HEAL/0-1
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10:
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name: Stale Coffee/Coffee/Strong Coffee
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ingredients:
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- Cocoa_Beans/12
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- Milk_Bucket/2
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cookingtime: 2
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color: BLACK
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difficulty: 3
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lore: + &8Probably a week old
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effects:
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- REGENERATION/1/2-5
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- SPEED/1/30-140
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absinthe:
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name: Poor Absinthe/Absinthe/Strong Absinthe
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ingredients:
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- Grass/15
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cookingtime: 3
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distillruns: 6
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distilltime: 80
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color: GREEN
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difficulty: 8
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alcohol: 45
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effects:
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- POISON/20-30
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potato_soup:
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name: Potato soup
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ingredients:
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- Potato/5
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- Grass/3
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cookingtime: 3
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color: PINK
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difficulty: 1
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effects:
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- HEAL/0-1
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coffee:
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name: Stale Coffee/Coffee/Strong Coffee
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ingredients:
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- Cocoa_Beans/12
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- Milk_Bucket/2
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cookingtime: 2
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color: BLACK
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difficulty: 3
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lore: + &8Probably a week old
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effects:
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- REGENERATION/1/2-5
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- SPEED/1/30-140
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# More Recipes ideas: Cachaca, Gin, Whiskey, Tequila, Cider, etc. as well as high quality abbreviations like golden vodka etc.
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# I will not add more Recipes to the default config, as they would be public and viewable by users to cheat.
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# It is up to the Serveradmin to change and add Recipes, so players cannot cheat from the default config.
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# cooked: EVERY possible ingredient and the names for the originating potions after fermenting:
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# [Example] MATERIAL: Name after cooking
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cooked:
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Wheat: Fermented wheat
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Sugar_Cane: Sugar brew
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Apple: Apple cider
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Potato: Potatomash
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Grass: Boiled herbs
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Red_Mushroom: Mushroom brew
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Cocoa_Beans: Colored brew
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Milk_Bucket: Milky water
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# -- Plugin Compatibility --
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# Enable checking of other Plugins (if installed) for Barrel Permissions [true]
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Reference in New Issue
Block a user