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Added Custom Items and Cauldron-Recipes
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package com.dre.brewery;
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import org.bukkit.Material;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import java.util.ArrayList;
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import java.util.List;
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public class RecipeTests {
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public static void testCauldronRecipe() {
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ItemStack item = new ItemStack(Material.BARRIER);
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ItemMeta itemMeta = item.getItemMeta();
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List<String> l = new ArrayList<>();
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l.add("Eine Tür");
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l.add("§6Besonders gut geschützt");
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itemMeta.setLore(l);
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itemMeta.setDisplayName("Mauer");
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item.setItemMeta(itemMeta);
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BRecipe recipe = BRecipe.get("Beispiel");
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int x = recipe.amountOf(item);
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int y = recipe.amountOf(new ItemStack(Material.NETHER_BRICK));
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List<ItemStack> list = new ArrayList<>();
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list.add(new ItemStack(Material.DIAMOND_HOE, 3));
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list.add(new ItemStack(Material.RED_MUSHROOM, 1));
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for (int i = 1; i < 20; i++) {
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list.get(0).setAmount(i + 3);
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list.get(1).setAmount(i);
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BCauldronRecipe best = null;
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float bestMatch = 0;
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float match;
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for (BCauldronRecipe r : BCauldronRecipe.recipes) {
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match = r.getIngredientMatch(list);
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if (match >= 10) {
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P.p.debugLog("Found match 10 Recipe: " + r);
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return;
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}
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if (match > bestMatch) {
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best = r;
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bestMatch = match;
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}
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}
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P.p.debugLog("Found best for i:" + i + " " + best);
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}
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}
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}
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