Reduce random chunk loads

This commit is contained in:
Sn0wStorm
2019-08-15 17:44:26 +02:00
parent ad58d7b609
commit e123f32728
3 changed files with 14 additions and 2 deletions
+1 -1
View File
@@ -36,7 +36,7 @@ public class BCauldron {
public void onUpdate() {
// Check if fire still alive
if (!block.getChunk().isLoaded() || block.getRelative(BlockFace.DOWN).getType() == Material.FIRE || LegacyUtil.isLava(block.getRelative(BlockFace.DOWN).getType())) {
if (!Util.isChunkLoaded(block) || block.getRelative(BlockFace.DOWN).getType() == Material.FIRE || LegacyUtil.isLava(block.getRelative(BlockFace.DOWN).getType())) {
// add a minute to cooking time
state++;
if (someRemoved) {